CVAILGIVMay 14, 2025

Neural Video Compression using 2D Gaussian Splatting

arXiv:2505.09324v12 citationsh-index: 18
Originality Incremental advance
AI Analysis

This work addresses the problem of real-time video compression for applications such as video conferencing, representing an incremental advancement by adapting an existing method to a new domain.

The paper tackles the high computational demands of neural video codecs for real-time applications like video conferencing by proposing a region-of-interest based neural video compression model using 2D Gaussian Splatting, achieving an 88% speedup in encoding time compared to previous Gaussian splatting-based image codecs.

The computer vision and image processing research community has been involved in standardizing video data communications for the past many decades, leading to standards such as AVC, HEVC, VVC, AV1, AV2, etc. However, recent groundbreaking works have focused on employing deep learning-based techniques to replace the traditional video codec pipeline to a greater affect. Neural video codecs (NVC) create an end-to-end ML-based solution that does not rely on any handcrafted features (motion or edge-based) and have the ability to learn content-aware compression strategies, offering better adaptability and higher compression efficiency than traditional methods. This holds a great potential not only for hardware design, but also for various video streaming platforms and applications, especially video conferencing applications such as MS-Teams or Zoom that have found extensive usage in classrooms and workplaces. However, their high computational demands currently limit their use in real-time applications like video conferencing. To address this, we propose a region-of-interest (ROI) based neural video compression model that leverages 2D Gaussian Splatting. Unlike traditional codecs, 2D Gaussian Splatting is capable of real-time decoding and can be optimized using fewer data points, requiring only thousands of Gaussians for decent quality outputs as opposed to millions in 3D scenes. In this work, we designed a video pipeline that speeds up the encoding time of the previous Gaussian splatting-based image codec by 88% by using a content-aware initialization strategy paired with a novel Gaussian inter-frame redundancy-reduction mechanism, enabling Gaussian splatting to be used for a video-codec solution, the first of its kind solution in this neural video codec space.

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