Camera Trajectory Generation: A Comprehensive Survey of Methods, Metrics, and Future Directions
It consolidates knowledge for researchers in computer graphics, robotics, and related fields, but is incremental as it surveys existing work rather than introducing new methods.
This paper addresses the lack of a systematic survey in camera trajectory generation by providing the first comprehensive review, covering methods, metrics, and future directions to serve as a foundational resource for researchers.
Camera trajectory generation is a cornerstone in computer graphics, robotics, virtual reality, and cinematography, enabling seamless and adaptive camera movements that enhance visual storytelling and immersive experiences. Despite its growing prominence, the field lacks a systematic and unified survey that consolidates essential knowledge and advancements in this domain. This paper addresses this gap by providing the first comprehensive review of the field, covering from foundational definitions to advanced methodologies. We introduce the different approaches to camera representation and present an in-depth review of available camera trajectory generation models, starting with rule-based approaches and progressing through optimization-based techniques, machine learning advancements, and hybrid methods that integrate multiple strategies. Additionally, we gather and analyze the metrics and datasets commonly used for evaluating camera trajectory systems, offering insights into how these tools measure performance, aesthetic quality, and practical applicability. Finally, we highlight existing limitations, critical gaps in current research, and promising opportunities for investment and innovation in the field. This paper not only serves as a foundational resource for researchers entering the field but also paves the way for advancing adaptive, efficient, and creative camera trajectory systems across diverse applications.