CVJun 4, 2025

Multi-view Surface Reconstruction Using Normal and Reflectance Cues

arXiv:2506.04115v14 citationsh-index: 18Has CodeInt J Comput Vis
Originality Incremental advance
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This work addresses the problem of detailed 3D reconstruction for computer vision applications, but it is incremental as it builds on prior conference work with improvements in speed and robustness.

The paper tackles the challenge of high-fidelity 3D surface reconstruction from multi-view images, especially for materials with complex reflectance, by integrating normal and reflectance cues into radiance-based methods, achieving state-of-the-art performance on benchmark datasets like DiLiGenT-MV.

Achieving high-fidelity 3D surface reconstruction while preserving fine details remains challenging, especially in the presence of materials with complex reflectance properties and without a dense-view setup. In this paper, we introduce a versatile framework that incorporates multi-view normal and optionally reflectance maps into radiance-based surface reconstruction. Our approach employs a pixel-wise joint re-parametrization of reflectance and surface normals, representing them as a vector of radiances under simulated, varying illumination. This formulation enables seamless incorporation into standard surface reconstruction pipelines, such as traditional multi-view stereo (MVS) frameworks or modern neural volume rendering (NVR) ones. Combined with the latter, our approach achieves state-of-the-art performance on multi-view photometric stereo (MVPS) benchmark datasets, including DiLiGenT-MV, LUCES-MV and Skoltech3D. In particular, our method excels in reconstructing fine-grained details and handling challenging visibility conditions. The present paper is an extended version of the earlier conference paper by Brument et al. (in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024), featuring an accelerated and more robust algorithm as well as a broader empirical evaluation. The code and data relative to this article is available at https://github.com/RobinBruneau/RNb-NeuS2.

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The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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