TreeRPO: Tree Relative Policy Optimization
This addresses a key limitation in optimizing intermediate reasoning steps for LLMs, representing an incremental improvement over existing methods like GRPO.
The paper tackles the problem of insufficient guidance from trajectory-level rewards in reinforcement learning for large language models by introducing TreeRPO, which estimates step-level rewards through tree sampling, resulting in an increase in Pass@1 accuracy from 19.0% to 35.5% on Qwen-2.5-Math benchmarks.
Large Language Models (LLMs) have shown remarkable reasoning capabilities through Reinforcement Learning with Verifiable Rewards (RLVR) methods. However, a key limitation of existing approaches is that rewards defined at the full trajectory level provide insufficient guidance for optimizing the intermediate steps of a reasoning process. To address this, we introduce \textbf{\name}, a novel method that estimates the mathematical expectations of rewards at various reasoning steps using tree sampling. Unlike prior methods that rely on a separate step reward model, \name directly estimates these rewards through this sampling process. Building on the group-relative reward training mechanism of GRPO, \name innovatively computes rewards based on step-level groups generated during tree sampling. This advancement allows \name to produce fine-grained and dense reward signals, significantly enhancing the learning process and overall performance of LLMs. Experimental results demonstrate that our \name algorithm substantially improves the average Pass@1 accuracy of Qwen-2.5-Math on test benchmarks, increasing it from 19.0\% to 35.5\%. Furthermore, \name significantly outperforms GRPO by 2.9\% in performance while simultaneously reducing the average response length by 18.1\%, showcasing its effectiveness and efficiency. Our code will be available at \href{https://github.com/yangzhch6/TreeRPO}{https://github.com/yangzhch6/TreeRPO}.