ROCVJun 12, 2025

EmbodiedGen: Towards a Generative 3D World Engine for Embodied Intelligence

arXiv:2506.10600v225 citationsh-index: 8Has Code
Originality Highly original
AI Analysis

This addresses the need for affordable and realistic 3D worlds to improve generalization and scalability in embodied intelligence research, representing a novel method for a known bottleneck.

The paper tackles the problem of high costs and limited realism in manually created 3D assets for embodied AI by introducing EmbodiedGen, a platform that generates high-quality, controllable, and photorealistic 3D assets at low cost, enabling scalable training and evaluation.

Constructing a physically realistic and accurately scaled simulated 3D world is crucial for the training and evaluation of embodied intelligence tasks. The diversity, realism, low cost accessibility and affordability of 3D data assets are critical for achieving generalization and scalability in embodied AI. However, most current embodied intelligence tasks still rely heavily on traditional 3D computer graphics assets manually created and annotated, which suffer from high production costs and limited realism. These limitations significantly hinder the scalability of data driven approaches. We present EmbodiedGen, a foundational platform for interactive 3D world generation. It enables the scalable generation of high-quality, controllable and photorealistic 3D assets with accurate physical properties and real-world scale in the Unified Robotics Description Format (URDF) at low cost. These assets can be directly imported into various physics simulation engines for fine-grained physical control, supporting downstream tasks in training and evaluation. EmbodiedGen is an easy-to-use, full-featured toolkit composed of six key modules: Image-to-3D, Text-to-3D, Texture Generation, Articulated Object Generation, Scene Generation and Layout Generation. EmbodiedGen generates diverse and interactive 3D worlds composed of generative 3D assets, leveraging generative AI to address the challenges of generalization and evaluation to the needs of embodied intelligence related research. Code is available at https://horizonrobotics.github.io/robot_lab/embodied_gen/index.html.

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