MLLGJun 15, 2025

Single Index Bandits: Generalized Linear Contextual Bandits with Unknown Reward Functions

arXiv:2506.12751v14 citationsh-index: 2
Originality Incremental advance
AI Analysis

This addresses a critical limitation in online decision-making for applications like recommendation systems, though it is incremental as it builds on known bandit frameworks.

The paper tackles the problem of generalized linear contextual bandits with unknown reward functions, where existing methods fail due to misspecification, and proposes algorithms like ESTOR that achieve a nearly optimal regret bound of \tildO_T(√T).

Generalized linear bandits have been extensively studied due to their broad applicability in real-world online decision-making problems. However, these methods typically assume that the expected reward function is known to the users, an assumption that is often unrealistic in practice. Misspecification of this link function can lead to the failure of all existing algorithms. In this work, we address this critical limitation by introducing a new problem of generalized linear bandits with unknown reward functions, also known as single index bandits. We first consider the case where the unknown reward function is monotonically increasing, and propose two novel and efficient algorithms, STOR and ESTOR, that achieve decent regrets under standard assumptions. Notably, our ESTOR can obtain the nearly optimal regret bound $\tilde{O}_T(\sqrt{T})$ in terms of the time horizon $T$. We then extend our methods to the high-dimensional sparse setting and show that the same regret rate can be attained with the sparsity index. Next, we introduce GSTOR, an algorithm that is agnostic to general reward functions, and establish regret bounds under a Gaussian design assumption. Finally, we validate the efficiency and effectiveness of our algorithms through experiments on both synthetic and real-world datasets.

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