CYAIETPLJun 30, 2025

Teaching Programming in the Age of Generative AI: Insights from Literature, Pedagogical Proposals, and Student Perspectives

arXiv:2507.00108v12 citationsh-index: 10
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This work tackles the problem of adapting introductory programming education for educators and students in the age of generative AI, offering incremental pedagogical improvements.

The paper addresses the challenge of teaching programming with generative AI tools by proposing a shift from coding to code comprehension and execution, supported by student feedback on visual simulations in Java.

Computer programming is undergoing a true transformation driven by powerful new tools for automatic source code generation based on large language models. This transformation is also manifesting in introductory programming courses at universities around the world, generating an in-depth debate about how programming content should be taught, learned, and assessed in the context of generative artificial intelligence. This article aims, on the one hand, to review the most relevant studies on this issue, highlighting the advantages and disadvantages identified in the specialized literature. On the other hand, it proposes enriching teaching and learning methodologies by focusing on code comprehension and execution rather than on mere coding or program functionality. In particular, it advocates for the use of visual representations of code and visual simulations of its execution as effective tools for teaching, learning, and assessing programming, thus fostering a deeper understanding among students. Finally, the opinions of students who took the object-oriented programming course are presented to provide preliminary context supporting the incorporation of visual simulations in Java (or other languages) as part of the training process.

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