LGJul 18, 2025

Learning Deformable Body Interactions With Adaptive Spatial Tokenization

arXiv:2507.13707v1h-index: 1Trans. Mach. Learn. Res.
Originality Incremental advance
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This addresses computational bottlenecks for researchers and engineers in fields like robotics and material science, offering a scalable solution for large-scale simulations, though it is incremental in improving existing learning-based methods.

The paper tackles the scalability issues in simulating interactions between deformable bodies, such as in robotics and material science, by proposing an Adaptive Spatial Tokenization method that groups mesh nodes into a grid and uses attention mechanisms, achieving effective results on large-scale meshes with over 100,000 nodes.

Simulating interactions between deformable bodies is vital in fields like material science, mechanical design, and robotics. While learning-based methods with Graph Neural Networks (GNNs) are effective at solving complex physical systems, they encounter scalability issues when modeling deformable body interactions. To model interactions between objects, pairwise global edges have to be created dynamically, which is computationally intensive and impractical for large-scale meshes. To overcome these challenges, drawing on insights from geometric representations, we propose an Adaptive Spatial Tokenization (AST) method for efficient representation of physical states. By dividing the simulation space into a grid of cells and mapping unstructured meshes onto this structured grid, our approach naturally groups adjacent mesh nodes. We then apply a cross-attention module to map the sparse cells into a compact, fixed-length embedding, serving as tokens for the entire physical state. Self-attention modules are employed to predict the next state over these tokens in latent space. This framework leverages the efficiency of tokenization and the expressive power of attention mechanisms to achieve accurate and scalable simulation results. Extensive experiments demonstrate that our method significantly outperforms state-of-the-art approaches in modeling deformable body interactions. Notably, it remains effective on large-scale simulations with meshes exceeding 100,000 nodes, where existing methods are hindered by computational limitations. Additionally, we contribute a novel large-scale dataset encompassing a wide range of deformable body interactions to support future research in this area.

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