LONG3R: Long Sequence Streaming 3D Reconstruction
This addresses the limitation of existing methods in real-time streaming scenarios for applications like robotics or AR/VR.
The paper tackles the problem of real-time 3D scene reconstruction from streaming multi-view images, proposing LONG3R, which achieves state-of-the-art performance on longer sequences while maintaining real-time inference speed.
Recent advancements in multi-view scene reconstruction have been significant, yet existing methods face limitations when processing streams of input images. These methods either rely on time-consuming offline optimization or are restricted to shorter sequences, hindering their applicability in real-time scenarios. In this work, we propose LONG3R (LOng sequence streaming 3D Reconstruction), a novel model designed for streaming multi-view 3D scene reconstruction over longer sequences. Our model achieves real-time processing by operating recurrently, maintaining and updating memory with each new observation. We first employ a memory gating mechanism to filter relevant memory, which, together with a new observation, is fed into a dual-source refined decoder for coarse-to-fine interaction. To effectively capture long-sequence memory, we propose a 3D spatio-temporal memory that dynamically prunes redundant spatial information while adaptively adjusting resolution along the scene. To enhance our model's performance on long sequences while maintaining training efficiency, we employ a two-stage curriculum training strategy, each stage targeting specific capabilities. Experiments demonstrate that LONG3R outperforms state-of-the-art streaming methods, particularly for longer sequences, while maintaining real-time inference speed. Project page: https://zgchen33.github.io/LONG3R/.