CVJul 25, 2025

DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Rendering

arXiv:2507.19141v26 citationsh-index: 8Has Code
Originality Highly original
AI Analysis

This solves the problem of real-time dynamic scene rendering for 3D vision applications, representing an incremental improvement over prior methods.

The paper tackles dynamic scene reconstruction by addressing feature overlap and poor rendering quality in existing methods, achieving state-of-the-art performance with enhanced visual quality at 264 FPS on a single GPU.

Dynamic scene reconstruction is a long-term challenge in 3D vision. Existing plane-based methods in dynamic Gaussian splatting suffer from an unsuitable low-rank assumption, causing feature overlap and poor rendering quality. Although 4D hash encoding provides an explicit representation without low-rank constraints, directly applying it to the entire dynamic scene leads to substantial hash collisions and redundancy. To address these challenges, we present DASH, a real-time dynamic scene rendering framework that employs 4D hash encoding coupled with self-supervised decomposition. Our approach begins with a self-supervised decomposition mechanism that separates dynamic and static components without manual annotations or precomputed masks. Next, we introduce a multiresolution 4D hash encoder for dynamic elements, providing an explicit representation that avoids the low-rank assumption. Finally, we present a spatio-temporal smoothness regularization strategy to mitigate unstable deformation artifacts. Experiments on real-world datasets demonstrate that DASH achieves state-of-the-art dynamic rendering performance, exhibiting enhanced visual quality at real-time speeds of 264 FPS on a single 4090 GPU. Code: https://github.com/chenj02/DASH.

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