CVAug 26, 2025

VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space

arXiv:2508.19247v132 citationsh-index: 9
Originality Incremental advance
AI Analysis

This addresses the challenge of maintaining consistency in 3D editing for industries like gaming and robotics, representing a novel method for a known bottleneck rather than a foundational advancement.

The paper tackles the problem of precise and coherent 3D local editing for applications like gaming and robotics by proposing VoxHammer, a training-free method that edits in 3D latent space, significantly outperforming existing methods in preserving unedited regions and overall quality as demonstrated on a new human-annotated dataset.

3D local editing of specified regions is crucial for game industry and robot interaction. Recent methods typically edit rendered multi-view images and then reconstruct 3D models, but they face challenges in precisely preserving unedited regions and overall coherence. Inspired by structured 3D generative models, we propose VoxHammer, a novel training-free approach that performs precise and coherent editing in 3D latent space. Given a 3D model, VoxHammer first predicts its inversion trajectory and obtains its inverted latents and key-value tokens at each timestep. Subsequently, in the denoising and editing phase, we replace the denoising features of preserved regions with the corresponding inverted latents and cached key-value tokens. By retaining these contextual features, this approach ensures consistent reconstruction of preserved areas and coherent integration of edited parts. To evaluate the consistency of preserved regions, we constructed Edit3D-Bench, a human-annotated dataset comprising hundreds of samples, each with carefully labeled 3D editing regions. Experiments demonstrate that VoxHammer significantly outperforms existing methods in terms of both 3D consistency of preserved regions and overall quality. Our method holds promise for synthesizing high-quality edited paired data, thereby laying the data foundation for in-context 3D generation. See our project page at https://huanngzh.github.io/VoxHammer-Page/.

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