HCAIAug 26, 2025

"She was useful, but a bit too optimistic": Augmenting Design with Interactive Virtual Personas

arXiv:2508.19463v25 citationsh-index: 22Int. J. Hum. Comput. Stud.
Originality Incremental advance
AI Analysis

This addresses the need for more adaptive user representation in iterative design workflows for UX designers, though it is incremental as it builds on existing persona methods with LLM enhancements.

This paper tackles the problem of static personas in human-centered design by introducing Interactive Virtual Personas (IVPs), multimodal LLM-driven conversational simulations that designers can interact with via voice interface; a study with eight UX designers found IVPs expedite information gathering and inspire solutions but also revealed concerns about biases and authenticity.

Personas have been widely used to understand and communicate user needs in human-centred design. Despite their utility, they may fail to meet the demands of iterative workflows due to their static nature, limited engagement, and inability to adapt to evolving design needs. Recent advances in large language models (LLMs) pave the way for more engaging and adaptive approaches to user representation. This paper introduces Interactive Virtual Personas (IVPs): multimodal, LLM-driven, conversational user simulations that designers can interview, brainstorm with, and gather feedback from in real time via voice interface. We conducted a qualitative study with eight professional UX designers, employing an IVP named "Alice" across three design activities: user research, ideation, and prototype evaluation. Our findings demonstrate the potential of IVPs to expedite information gathering, inspire design solutions, and provide rapid user-like feedback. However, designers raised concerns about biases, over-optimism, the challenge of ensuring authenticity without real stakeholder input, and the inability of the IVP to fully replicate the nuances of human interaction. Our participants emphasised that IVPs should be viewed as a complement to, not a replacement for, real user engagement. We discuss strategies for prompt engineering, human-in-the-loop integration, and ethical considerations for effective and responsible IVP use in design. Finally, our work contributes to the growing body of research on generative AI in the design process by providing insights into UX designers' experiences of LLM-powered interactive personas.

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