CVSep 2, 2025

FastVGGT: Training-Free Acceleration of Visual Geometry Transformer

arXiv:2509.02560v276 citationsh-index: 7Has Code
Originality Incremental advance
AI Analysis

This work addresses a scalability bottleneck for 3D vision systems, offering a practical acceleration solution for researchers and practitioners, though it is incremental as it adapts token merging to a specific domain.

The paper tackles the inference-time inefficiency of scaling 3D vision models like VGGT to long-sequence image inputs by proposing FastVGGT, a training-free token merging method that achieves a 4x speedup with 1000 input images while mitigating error accumulation.

Foundation models for 3D vision have recently demonstrated remarkable capabilities in 3D perception. However, scaling these models to long-sequence image inputs remains a significant challenge due to inference-time inefficiency. In this work, we present a detailed analysis of VGGT, a state-of-the-art feed-forward visual geometry model and identify its primary bottleneck. Visualization further reveals a token collapse phenomenon in the attention maps. Motivated by these findings, we explore the potential of token merging in the feed-forward visual geometry model. Owing to the unique architectural and task-specific properties of 3D models, directly applying existing merging techniques proves challenging. To this end, we propose FastVGGT, which, for the first time, leverages token merging in the 3D domain through a training-free mechanism for accelerating VGGT. we devise a unique token partitioning strategy tailored to 3D architectures and tasks, effectively eliminating redundant computation while preserving VGGT's powerful reconstruction capacity. Extensive experiments on multiple 3D geometry benchmarks validate the effectiveness of our approach. Notably, with 1000 input images, FastVGGT achieves a 4x speedup over VGGT while mitigating error accumulation in long-sequence scenarios. These findings underscore the potential of token merging as a principled solution for scalable 3D vision systems. Code is available at: https://mystorm16.github.io/fastvggt/.

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