CVLGSep 5, 2025

A Scalable Attention-Based Approach for Image-to-3D Texture Mapping

arXiv:2509.05131v11 citationsh-index: 8
Originality Incremental advance
AI Analysis

This addresses the need for scalable and high-quality 3D texture mapping for content creators, though it appears incremental as it builds on existing transformer and triplane methods.

The paper tackles the problem of slow and UV map-dependent texture generation for 3D content by proposing a transformer-based framework that predicts 3D textures directly from a single image and mesh, achieving high-fidelity results in 0.2s per shape.

High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a transformer-based framework that predicts a 3D texture field directly from a single image and a mesh, eliminating the need for UV mapping and differentiable rendering, and enabling faster texture generation. Our method integrates a triplane representation with depth-based backprojection losses, enabling efficient training and faster inference. Once trained, it generates high-fidelity textures in a single forward pass, requiring only 0.2s per shape. Extensive qualitative, quantitative, and user preference evaluations demonstrate that our method outperforms state-of-the-art baselines on single-image texture reconstruction in terms of both fidelity to the input image and perceptual quality, highlighting its practicality for scalable, high-quality, and controllable 3D content creation.

Foundations

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