CVSep 9, 2025

DreamLifting: A Plug-in Module Lifting MV Diffusion Models for 3D Asset Generation

arXiv:2509.07435v1h-index: 6Has Code
Originality Incremental advance
AI Analysis

This addresses the labor-intensive creation of PBR-ready 3D assets for applications like gaming and VR, representing a novel method for a known bottleneck.

The paper tackles the problem of end-to-end 3D asset generation with physically based rendering (PBR) materials by proposing the Lightweight Gaussian Asset Adapter (LGAA), which unifies geometry and PBR modeling using multi-view diffusion priors, achieving efficient convergence trained on only 69k multi-view instances.

The labor- and experience-intensive creation of 3D assets with physically based rendering (PBR) materials demands an autonomous 3D asset creation pipeline. However, most existing 3D generation methods focus on geometry modeling, either baking textures into simple vertex colors or leaving texture synthesis to post-processing with image diffusion models. To achieve end-to-end PBR-ready 3D asset generation, we present Lightweight Gaussian Asset Adapter (LGAA), a novel framework that unifies the modeling of geometry and PBR materials by exploiting multi-view (MV) diffusion priors from a novel perspective. The LGAA features a modular design with three components. Specifically, the LGAA Wrapper reuses and adapts network layers from MV diffusion models, which encapsulate knowledge acquired from billions of images, enabling better convergence in a data-efficient manner. To incorporate multiple diffusion priors for geometry and PBR synthesis, the LGAA Switcher aligns multiple LGAA Wrapper layers encapsulating different knowledge. Then, a tamed variational autoencoder (VAE), termed LGAA Decoder, is designed to predict 2D Gaussian Splatting (2DGS) with PBR channels. Finally, we introduce a dedicated post-processing procedure to effectively extract high-quality, relightable mesh assets from the resulting 2DGS. Extensive quantitative and qualitative experiments demonstrate the superior performance of LGAA with both text-and image-conditioned MV diffusion models. Additionally, the modular design enables flexible incorporation of multiple diffusion priors, and the knowledge-preserving scheme leads to efficient convergence trained on merely 69k multi-view instances. Our code, pre-trained weights, and the dataset used will be publicly available via our project page: https://zx-yin.github.io/dreamlifting/.

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