CVSep 12, 2025

Few-Part-Shot Font Generation

arXiv:2509.10006v1h-index: 7ICDAR
Originality Incremental advance
AI Analysis

This addresses font creation efficiency for designers, but it is incremental as it builds on few-shot methods.

The paper tackles the problem of font generation by designing entire fonts from partial shapes instead of complete characters, improving efficiency and providing insights into how partial details influence character structure.

This paper proposes a novel model of few-part-shot font generation, which designs an entire font based on a set of partial design elements, i.e., partial shapes. Unlike conventional few-shot font generation, which requires entire character shapes for a couple of character classes, our approach only needs partial shapes as input. The proposed model not only improves the efficiency of font creation but also provides insights into how partial design details influence the entire structure of the individual characters.

Foundations

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