CVSep 16, 2025

Dream3DAvatar: Text-Controlled 3D Avatar Reconstruction from a Single Image

arXiv:2509.13013v1h-index: 1
Originality Incremental advance
AI Analysis

This addresses the challenge of generating controllable 3D avatars from limited monocular input for applications in animation and virtual reality, representing an incremental improvement over prior methods.

The paper tackles the ill-posed problem of reconstructing full-body 3D avatars from a single image by proposing Dream3DAvatar, a two-stage framework that uses text control and multi-view generation to improve geometry and texture in occluded regions, resulting in realistic, animation-ready avatars that outperform existing baselines across multiple metrics.

With the rapid advancement of 3D representation techniques and generative models, substantial progress has been made in reconstructing full-body 3D avatars from a single image. However, this task remains fundamentally ill-posedness due to the limited information available from monocular input, making it difficult to control the geometry and texture of occluded regions during generation. To address these challenges, we redesign the reconstruction pipeline and propose Dream3DAvatar, an efficient and text-controllable two-stage framework for 3D avatar generation. In the first stage, we develop a lightweight, adapter-enhanced multi-view generation model. Specifically, we introduce the Pose-Adapter to inject SMPL-X renderings and skeletal information into SDXL, enforcing geometric and pose consistency across views. To preserve facial identity, we incorporate ID-Adapter-G, which injects high-resolution facial features into the generation process. Additionally, we leverage BLIP2 to generate high-quality textual descriptions of the multi-view images, enhancing text-driven controllability in occluded regions. In the second stage, we design a feedforward Transformer model equipped with a multi-view feature fusion module to reconstruct high-fidelity 3D Gaussian Splat representations (3DGS) from the generated images. Furthermore, we introduce ID-Adapter-R, which utilizes a gating mechanism to effectively fuse facial features into the reconstruction process, improving high-frequency detail recovery. Extensive experiments demonstrate that our method can generate realistic, animation-ready 3D avatars without any post-processing and consistently outperforms existing baselines across multiple evaluation metrics.

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