ROJul 9

BiNoMaP: Learning Category-Level Bimanual Non-Prehensile Manipulation Primitives

arXiv:2509.2125616.5h-index: 63
Predicted impact top 11% in RO · last 90 daysOriginality Incremental advance
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This work addresses the challenge of learning contact-rich non-prehensile manipulation for dual-arm robots, offering a generalizable and cross-embodiment solution that reduces the need for task-specific engineering.

BiNoMaP introduces a suite of bimanual non-prehensile manipulation primitives and a three-stage, RL-free framework that learns from egocentric video demonstrations, achieving effective and generalizable manipulation across diverse objects and dual-arm platforms without skill redesign.

Non-prehensile manipulation, encompassing ungraspable actions such as pushing, poking, pivoting, and wrapping, remains underexplored due to its contact-rich and analytically intractable nature. We revisit this problem from two perspectives. First, instead of relying on single-arm setups or favorable environmental supports (e.g., walls or edges), we advocate a generalizable dual-arm configuration and establish a suite of Bimanual Non-prehensile Manipulation Primitives (BiNoMaP). Second, departing from prevailing RL-based approaches, we propose a three-stage, RL-free framework for learning structured non-prehensile skills. We begin by extracting bimanual hand motion trajectories from egocentric video demonstrations. Since these coarse trajectories suffer from perceptual noise and morphological discrepancies, we introduce a geometry-aware post-optimization algorithm to refine them into executable manipulation primitives consistent with predefined motion patterns. To enable category-level generalization, the learned primitives are further parameterized by object-relevant geometric attributes, primarily size, allowing adaptation to unseen instances with significant shape variations. Importantly, BiNoMaP supports cross-embodiment transfer: the same primitives can be deployed on two real-world dual-arm platforms with distinct kinematic configurations, without redesigning skill structures. Extensive real-robot experiments across diverse objects and spatial configurations demonstrate the effectiveness, efficiency, and strong generalization capability of our approach.

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