CVSep 29, 2025

HBSplat: Robust Sparse-View Gaussian Reconstruction with Hybrid-Loss Guided Depth and Bidirectional Warping

arXiv:2509.24893v31 citationsh-index: 5Has Code
Originality Incremental advance
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This addresses the challenge of sparse-view 3D reconstruction for computer vision applications, representing a strong specific gain rather than a fundamental breakthrough.

The paper tackles the problem of novel view synthesis from sparse views in 3D reconstruction, which suffers from overfitting and geometric distortion, by introducing HBSplat, a framework that enhances 3D Gaussian Splatting with hybrid-loss depth estimation, bidirectional warping, and occlusion-aware reconstruction, achieving up to 21.13 dB PSNR and 0.189 LPIPS on benchmarks.

Novel View Synthesis (NVS) from sparse views presents a formidable challenge in 3D reconstruction, where limited multi-view constraints lead to severe overfitting, geometric distortion, and fragmented scenes. While 3D Gaussian Splatting (3DGS) delivers real-time, high-fidelity rendering, its performance drastically deteriorates under sparse inputs, plagued by floating artifacts and structural failures. To address these challenges, we introduce HBSplat, a unified framework that elevates 3DGS by seamlessly integrating robust structural cues, virtual view constraints, and occluded region completion. Our core contributions are threefold: a Hybrid-Loss Depth Estimation module that ensures multi-view consistency by leveraging dense matching priors and integrating reprojection, point propagation, and smoothness constraints; a Bidirectional Warping Virtual View Synthesis method that enforces substantially stronger constraints by creating high-fidelity virtual views through bidirectional depth-image warping and multi-view fusion; and an Occlusion-Aware Reconstruction component that recovers occluded areas using a depth-difference mask and a learning-based inpainting model. Extensive evaluations on LLFF, Blender, and DTU benchmarks validate that HBSplat sets a new state-of-the-art, achieving up to 21.13 dB PSNR and 0.189 LPIPS, while maintaining real-time inference. Code is available at: https://github.com/eternalland/HBSplat.

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