SDAIASOct 3, 2025

EGSTalker: Real-Time Audio-Driven Talking Head Generation with Efficient Gaussian Deformation

arXiv:2510.08587v11 citationsh-index: 3SMC
Originality Incremental advance
AI Analysis

This work addresses the problem of generating high-quality facial animations in real-time for multimedia applications, representing an incremental improvement in speed over existing methods.

The paper tackled real-time audio-driven talking head generation by proposing EGSTalker, which uses 3D Gaussian Splatting and achieves rendering quality and lip-sync accuracy comparable to state-of-the-art methods while significantly improving inference speed.

This paper presents EGSTalker, a real-time audio-driven talking head generation framework based on 3D Gaussian Splatting (3DGS). Designed to enhance both speed and visual fidelity, EGSTalker requires only 3-5 minutes of training video to synthesize high-quality facial animations. The framework comprises two key stages: static Gaussian initialization and audio-driven deformation. In the first stage, a multi-resolution hash triplane and a Kolmogorov-Arnold Network (KAN) are used to extract spatial features and construct a compact 3D Gaussian representation. In the second stage, we propose an Efficient Spatial-Audio Attention (ESAA) module to fuse audio and spatial cues, while KAN predicts the corresponding Gaussian deformations. Extensive experiments demonstrate that EGSTalker achieves rendering quality and lip-sync accuracy comparable to state-of-the-art methods, while significantly outperforming them in inference speed. These results highlight EGSTalker's potential for real-time multimedia applications.

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