VisCoder2: Building Multi-Language Visualization Coding Agents
This addresses practical workflow issues for developers and researchers using multi-language visualization coding agents, though it is incremental as it builds on existing LLM-based agents.
The paper tackled the problem of limited language coverage, unreliable execution, and lack of iterative correction in visualization coding agents by introducing VisCode-Multi-679K dataset, VisPlotBench benchmark, and VisCoder2 models, resulting in a 82.4% overall execution pass rate at the 32B scale.
Large language models (LLMs) have recently enabled coding agents capable of generating, executing, and revising visualization code. However, existing models often fail in practical workflows due to limited language coverage, unreliable execution, and lack of iterative correction mechanisms. Progress has been constrained by narrow datasets and benchmarks that emphasize single-round generation and single-language tasks. To address these challenges, we introduce three complementary resources for advancing visualization coding agents. VisCode-Multi-679K is a large-scale, supervised dataset containing 679K validated and executable visualization samples with multi-turn correction dialogues across 12 programming languages. VisPlotBench is a benchmark for systematic evaluation, featuring executable tasks, rendered outputs, and protocols for both initial generation and multi-round self-debug. Finally, we present VisCoder2, a family of multi-language visualization models trained on VisCode-Multi-679K. Experiments show that VisCoder2 significantly outperforms strong open-source baselines and approaches the performance of proprietary models like GPT-4.1, with further gains from iterative self-debug, reaching 82.4% overall execution pass rate at the 32B scale, particularly in symbolic or compiler-dependent languages.