Zooming into Comics: Region-Aware RL Improves Fine-Grained Comic Understanding in Vision-Language Models
This addresses the problem of VLMs performing poorly on comics for researchers and developers, but it is incremental as it builds on existing methods like RL and fine-tuning.
The paper tackled the challenge of Vision-Language Models (VLMs) struggling with fine-grained comic understanding by introducing the AI4VA-FG benchmark and proposing Region-Aware Reinforcement Learning (RARL), which improved entity recognition and storyline ordering in the Qwen2.5-VL model.
Complex visual narratives, such as comics, present a significant challenge to Vision-Language Models (VLMs). Despite excelling on natural images, VLMs often struggle with stylized line art, onomatopoeia, and densely packed multi-panel layouts. To address this gap, we introduce AI4VA-FG, the first fine-grained and comprehensive benchmark for VLM-based comic understanding. It spans tasks from foundational recognition and detection to high-level character reasoning and narrative construction, supported by dense annotations for characters, poses, and depth. Beyond that, we evaluate state-of-the-art proprietary models, including GPT-4o and Gemini-2.5, and open-source models such as Qwen2.5-VL, revealing substantial performance deficits across core tasks of our benchmarks and underscoring that comic understanding remains an unsolved challenge. To enhance VLMs' capabilities in this domain, we systematically investigate post-training strategies, including supervised fine-tuning on solutions (SFT-S), supervised fine-tuning on reasoning trajectories (SFT-R), and reinforcement learning (RL). Beyond that, inspired by the emerging "Thinking with Images" paradigm, we propose Region-Aware Reinforcement Learning (RARL) for VLMs, which trains models to dynamically attend to relevant regions through zoom-in operations. We observe that when applied to the Qwen2.5-VL model, RL and RARL yield significant gains in low-level entity recognition and high-level storyline ordering, paving the way for more accurate and efficient VLM applications in the comics domain.