CVNov 10, 2025

Gaussian-Augmented Physics Simulation and System Identification with Complex Colliders

arXiv:2511.06846v12 citationsh-index: 10
Originality Incremental advance
AI Analysis

This addresses a limitation in robotics and graphics for scenarios with complex object-environment interactions, though it appears incremental as it extends existing differentiable MPM methods.

The paper tackles the problem of system identification from video observations in complex collision scenarios where objects interact with non-planar surfaces, and shows that their AS-DiffMPM framework enables physical property estimation with arbitrarily shaped colliders while maintaining end-to-end optimization.

System identification involving the geometry, appearance, and physical properties from video observations is a challenging task with applications in robotics and graphics. Recent approaches have relied on fully differentiable Material Point Method (MPM) and rendering for simultaneous optimization of these properties. However, they are limited to simplified object-environment interactions with planar colliders and fail in more challenging scenarios where objects collide with non-planar surfaces. We propose AS-DiffMPM, a differentiable MPM framework that enables physical property estimation with arbitrarily shaped colliders. Our approach extends existing methods by incorporating a differentiable collision handling mechanism, allowing the target object to interact with complex rigid bodies while maintaining end-to-end optimization. We show AS-DiffMPM can be easily interfaced with various novel view synthesis methods as a framework for system identification from visual observations.

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