CVNov 21, 2025

SuperQuadricOcc: Multi-Layer Gaussian Approximation of Superquadrics for Real-Time Self-Supervised Occupancy Estimation

arXiv:2511.17361v3Has Code
Originality Incremental advance
AI Analysis

This work addresses real-time scene understanding for automated driving, offering a novel method that is incremental in improving efficiency over existing Gaussian-based approaches.

The paper tackles the problem of high memory and computational costs in self-supervised occupancy estimation for automated driving by using superquadrics with a Gaussian approximation, achieving a 75% reduction in memory footprint, 124% faster inference, and a 5.9% improvement in mIoU on the Occ3D dataset.

Semantic occupancy estimation enables comprehensive scene understanding for automated driving, providing dense spatial and semantic information essential for perception and planning. While Gaussian representations have been widely adopted in self-supervised occupancy estimation, the deployment of a large number of Gaussian primitives drastically increases memory requirements and is not suitable for real-time inference. In contrast, superquadrics permit reduced primitive count and lower memory requirements due to their diverse shape set. However, implementation into a self-supervised occupancy model is nontrivial due to the absence of a superquadric rasterizer to enable model supervision. Our proposed method, SuperQuadricOcc, employs a superquadric-based scene representation. By leveraging a multi-layer icosphere-tessellated Gaussian approximation of superquadrics, we enable Gaussian rasterization for supervision during training. On the Occ3D dataset, SuperQuadricOcc achieves a 75% reduction in memory footprint, 124% faster inference, and a 5.9% improvement in mIoU compared to previous Gaussian-based methods, without the use of temporal labels. To our knowledge, this is the first occupancy model to enable real-time inference while maintaining competitive performance. The use of superquadrics reduces the number of primitives required for scene modeling by 84% relative to Gaussian-based approaches. Finally, evaluation against prior methods is facilitated by our fast superquadric voxelization module. The code will be made available at https://github.com/seamie6/SuperQuadricOcc.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes