Computing Evolutionarily Stable Strategies in Multiplayer Games
arXiv:2511.20859v61 citations
Originality Synthesis-oriented
AI Analysis
This addresses a theoretical challenge in game theory for researchers and practitioners, but appears incremental as it extends existing methods to multiplayer contexts.
The paper tackles the problem of computing all evolutionarily stable strategies in nondegenerate normal-form games with three or more players, presenting an algorithm to achieve this.
We present an algorithm for computing all evolutionarily stable strategies in nondegenerate normal-form games with three or more players.