CVJan 8

Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video

arXiv:2601.05251v15 citationsh-index: 35
Originality Incremental advance
AI Analysis

This addresses the challenge of 4D mesh reconstruction for dynamic objects in computer vision, with incremental improvements over prior methods.

The paper tackles the problem of reconstructing 3D shape and motion from monocular video, achieving state-of-the-art performance in reconstruction and novel view synthesis benchmarks.

We propose Mesh4D, a feed-forward model for monocular 4D mesh reconstruction. Given a monocular video of a dynamic object, our model reconstructs the object's complete 3D shape and motion, represented as a deformation field. Our key contribution is a compact latent space that encodes the entire animation sequence in a single pass. This latent space is learned by an autoencoder that, during training, is guided by the skeletal structure of the training objects, providing strong priors on plausible deformations. Crucially, skeletal information is not required at inference time. The encoder employs spatio-temporal attention, yielding a more stable representation of the object's overall deformation. Building on this representation, we train a latent diffusion model that, conditioned on the input video and the mesh reconstructed from the first frame, predicts the full animation in one shot. We evaluate Mesh4D on reconstruction and novel view synthesis benchmarks, outperforming prior methods in recovering accurate 3D shape and deformation.

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