CVHCJan 19

ICo3D: An Interactive Conversational 3D Virtual Human

arXiv:2601.13148v12 citations
Originality Incremental advance
AI Analysis

This work addresses the need for lifelike virtual humans in applications like gaming and education, though it appears incremental with improvements to existing Gaussian models.

The paper tackles the problem of creating interactive and photorealistic 3D virtual human avatars by developing ICo3D, which integrates animatable face and body models using Gaussian splatting and an LLM for conversation, resulting in a real-time system demonstrated for various use cases.

This work presents Interactive Conversational 3D Virtual Human (ICo3D), a method for generating an interactive, conversational, and photorealistic 3D human avatar. Based on multi-view captures of a subject, we create an animatable 3D face model and a dynamic 3D body model, both rendered by splatting Gaussian primitives. Once merged together, they represent a lifelike virtual human avatar suitable for real-time user interactions. We equip our avatar with an LLM for conversational ability. During conversation, the audio speech of the avatar is used as a driving signal to animate the face model, enabling precise synchronization. We describe improvements to our dynamic Gaussian models that enhance photorealism: SWinGS++ for body reconstruction and HeadGaS++ for face reconstruction, and provide as well a solution to merge the separate face and body models without artifacts. We also present a demo of the complete system, showcasing several use cases of real-time conversation with the 3D avatar. Our approach offers a fully integrated virtual avatar experience, supporting both oral and written form interactions in immersive environments. ICo3D is applicable to a wide range of fields, including gaming, virtual assistance, and personalized education, among others. Project page: https://ico3d.github.io/

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