CVJan 25

Revisiting 3D Reconstruction Kernels as Low-Pass Filters

arXiv:2601.17900v1
Originality Incremental advance
AI Analysis

This work improves 3D reconstruction quality for computer graphics and vision applications, but it is incremental as it builds on existing kernel-based methods.

The paper tackles the problem of 3D reconstruction by addressing spectral overlap from discrete sampling, introducing Jinc and modulated kernels that achieve superior rendering performance.

3D reconstruction is to recover 3D signals from the sampled discrete 2D pixels, with the goal to converge continuous 3D spaces. In this paper, we revisit 3D reconstruction from the perspective of signal processing, identifying the periodic spectral extension induced by discrete sampling as the fundamental challenge. Previous 3D reconstruction kernels, such as Gaussians, Exponential functions, and Student's t distributions, serve as the low pass filters to isolate the baseband spectrum. However, their unideal low-pass property results in the overlap of high-frequency components with low-frequency components in the discrete-time signal's spectrum. To this end, we introduce Jinc kernel with an instantaneous drop to zero magnitude exactly at the cutoff frequency, which is corresponding to the ideal low pass filters. As Jinc kernel suffers from low decay speed in the spatial domain, we further propose modulated kernels to strick an effective balance, and achieves superior rendering performance by reconciling spatial efficiency and frequency-domain fidelity. Experimental results have demonstrated the effectiveness of our Jinc and modulated kernels.

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