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MaMa: A Game-Theoretic Approach for Designing Safe Agentic Systems

arXiv:2602.04431v11 citationsh-index: 34
AI Analysis

This addresses safety concerns for users of multi-agent AI systems, though it is incremental as it builds on existing game-theoretic and adversarial methods.

The paper tackles the safety risks in LLM-based multi-agent systems by formalizing the design of safe systems as a Stackelberg security game, proposing the MaMa algorithm to automatically design systems that defend against worst-case attacks while maintaining task performance.

LLM-based multi-agent systems have demonstrated impressive capabilities, but they also introduce significant safety risks when individual agents fail or behave adversarially. In this work, we study the automated design of agentic systems that remain safe even when a subset of agents is compromised. We formalize this challenge as a Stackelberg security game between a system designer (the Meta-Agent) and a best-responding Meta-Adversary that selects and compromises a subset of agents to minimize safety. We propose Meta-Adversary-Meta-Agent (MaMa), a novel algorithm for approximately solving this game and automatically designing safe agentic systems. Our approach uses LLM-based adversarial search, where the Meta-Agent iteratively proposes system designs and receives feedback based on the strongest attacks discovered by the Meta-Adversary. Empirical evaluations across diverse environments show that systems designed with MaMa consistently defend against worst-case attacks while maintaining performance comparable to systems optimized solely for task success. Moreover, the resulting systems generalize to stronger adversaries, as well as ones with different attack objectives or underlying LLMs, demonstrating robust safety beyond the training setting.

Foundations

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