CVAICLFeb 13

CoPE-VideoLM: Codec Primitives For Efficient Video Language Models

Stanford
arXiv:2602.13191v14 citationsh-index: 23
Originality Incremental advance
AI Analysis

This addresses the problem of high computational costs in video understanding for AI systems, offering a more efficient method that is incremental in improving existing approaches.

The paper tackles the inefficiency of Video Language Models by using video codec primitives to reduce computational overhead, achieving up to 86% faster time-to-first-token and 93% lower token usage while maintaining or exceeding performance on 14 benchmarks.

Video Language Models (VideoLMs) empower AI systems to understand temporal dynamics in videos. To fit to the maximum context window constraint, current methods use keyframe sampling which can miss both macro-level events and micro-level details due to the sparse temporal coverage. Furthermore, processing full images and their tokens for each frame incurs substantial computational overhead. To address these limitations, we propose to leverage video codec primitives (specifically motion vectors and residuals) which natively encode video redundancy and sparsity without requiring expensive full-image encoding for most frames. To this end, we introduce lightweight transformer-based encoders that aggregate codec primitives and align their representations with image encoder embeddings through a pre-training strategy that accelerates convergence during end-to-end fine-tuning. Our approach reduces the time-to-first-token by up to $86\%$ and token usage by up to $93\%$ compared to standard VideoLMs. Moreover, by varying the keyframe and codec primitive densities we are able to maintain or exceed performance on $14$ diverse video understanding benchmarks spanning general question answering, temporal reasoning, long-form understanding, and spatial scene understanding.

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