CVMar 4

Glass Segmentation with Fusion of Learned and General Visual Features

arXiv:2603.03718v1h-index: 6Has Code
Originality Highly original
AI Analysis

This work is significant for robotics and scene understanding applications, where accurate glass segmentation is crucial, and provides an incremental improvement over existing methods.

The authors tackled the problem of glass surface segmentation from RGB images and achieved state-of-the-art results on several accuracy metrics, with competitive inference speed. The model outperformed the previous state-of-the-art method, especially when using a lighter backbone variant.

Glass surface segmentation from RGB images is a challenging task, since glass as a transparent material distinctly lacks visual characteristics. However, glass segmentation is critical for scene understanding and robotics, as transparent glass surfaces must be identified as solid material. This paper presents a novel architecture for glass segmentation, deploying a dual-backbone producing general visual features as well as task-specific learned visual features. General visual features are produced by a frozen DINOv3 vision foundation model, and the task-specific features are generated with a Swin model trained in a supervised manner. Resulting multi-scale feature representations are downsampled with residual Squeeze-and-Excitation Channel Reduction, and fed into a Mask2Former Decoder, producing the final segmentation masks. The architecture was evaluated on four commonly used glass segmentation datasets, achieving state-of-the-art results on several accuracy metrics. The model also has a competitive inference speed compared to the previous state-of-the-art method, and surpasses it when using a lighter DINOv3 backbone variant. The implementation source code and model weights are available at: https://github.com/ojalar/lgnet

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