CVMar 10

DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamics

arXiv:2603.09668v136.11 citationsh-index: 9
Predicted impact top 10% in CV · last 90 daysOriginality Highly original
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This work addresses the problem of accurately modeling complex wind-object interactions from video for applications in computer vision and simulation, representing a novel method for a known bottleneck in dynamic scene modeling.

The paper tackles the challenge of modeling wind-driven object dynamics from video by introducing DiffWind, a physics-informed differentiable framework that unifies wind-object interaction modeling, reconstruction, and simulation, achieving significant improvements in reconstruction accuracy and simulation fidelity over prior methods.

Modeling wind-driven object dynamics from video observations is highly challenging due to the invisibility and spatio-temporal variability of wind, as well as the complex deformations of objects. We present DiffWind, a physics-informed differentiable framework that unifies wind-object interaction modeling, video-based reconstruction, and forward simulation. Specifically, we represent wind as a grid-based physical field and objects as particle systems derived from 3D Gaussian Splatting, with their interaction modeled by the Material Point Method (MPM). To recover wind-driven object dynamics, we introduce a reconstruction framework that jointly optimizes the spatio-temporal wind force field and object motion through differentiable rendering and simulation. To ensure physical validity, we incorporate the Lattice Boltzmann Method (LBM) as a physics-informed constraint, enforcing compliance with fluid dynamics laws. Beyond reconstruction, our method naturally supports forward simulation under novel wind conditions and enables new applications such as wind retargeting. We further introduce WD-Objects, a dataset of synthetic and real-world wind-driven scenes. Extensive experiments demonstrate that our method significantly outperforms prior dynamic scene modeling approaches in both reconstruction accuracy and simulation fidelity, opening a new avenue for video-based wind-object interaction modeling.

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