CVMLMar 16

Riemannian Motion Generation: A Unified Framework for Human Motion Representation and Generation via Riemannian Flow Matching

arXiv:2603.1501660.6h-index: 2
Predicted impact top 56% in CV · last 90 daysOriginality Highly original
AI Analysis

This addresses the problem of generating realistic human motions for applications like animation or robotics by incorporating geometric structure, representing a novel method for a known bottleneck.

The paper tackles human motion generation by proposing a Riemannian framework that models motion on a product manifold, achieving state-of-the-art FID scores of 0.043 on HumanML3D and 5.6 on MotionMillion.

Human motion generation is often learned in Euclidean spaces, although valid motions follow structured non-Euclidean geometry. We present Riemannian Motion Generation (RMG), a unified framework that represents motion on a product manifold and learns dynamics via Riemannian flow matching. RMG factorizes motion into several manifold factors, yielding a scale-free representation with intrinsic normalization, and uses geodesic interpolation, tangent-space supervision, and manifold-preserving ODE integration for training and sampling. On HumanML3D, RMG achieves state-of-the-art FID in the HumanML3D format (0.043) and ranks first on all reported metrics under the MotionStreamer format. On MotionMillion, it also surpasses strong baselines (FID 5.6, R@1 0.86). Ablations show that the compact $\mathscr{T}+\mathscr{R}$ (translation + rotations) representation is the most stable and effective, highlighting geometry-aware modeling as a practical and scalable route to high-fidelity motion generation.

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