CVAIMar 25

Generative Adversarial Perturbations with Cross-paradigm Transferability on Localized Crowd Counting

arXiv:2603.2482177.6h-index: 26Has Code
Predicted impact top 32% in CV · last 90 daysOriginality Highly original
AI Analysis

This work addresses security vulnerabilities in crowd counting systems, which have real-world safety implications, by developing a novel cross-paradigm adversarial attack.

The paper tackles the problem of adversarial attacks in crowd counting by introducing a framework that compromises both density map and point regression models, achieving on average a 7X increase in Mean Absolute Error compared to clean images and transferring across seven state-of-the-art models with ratios from 0.55 to 1.69.

State-of-the-art crowd counting and localization are primarily modeled using two paradigms: density maps and point regression. Given the field's security ramifications, there is active interest in model robustness against adversarial attacks. Recent studies have demonstrated transferability across density-map-based approaches via adversarial patches, but cross-paradigm attacks (i.e., across both density map-based models and point regression-based models) remain unexplored. We introduce a novel adversarial framework that compromises both density map and point regression architectural paradigms through a comprehensive multi-task loss optimization. For point-regression models, we employ scene-density-specific high-confidence logit suppression; for density-map approaches, we use peak-targeted density map suppression. Both are combined with model-agnostic perceptual constraints to ensure that perturbations are effective and imperceptible to the human eye. Extensive experiments demonstrate the effectiveness of our attack, achieving on average a 7X increase in Mean Absolute Error compared to clean images while maintaining competitive visual quality, and successfully transferring across seven state-of-the-art crowd models with transfer ratios ranging from 0.55 to 1.69. Our approach strikes a balance between attack effectiveness and imperceptibility compared to state-of-the-art transferable attack strategies. The source code is available at https://github.com/simurgh7/CrowdGen

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