3D Architect: An Automated Approach to Three-Dimensional Modeling
This addresses 3D modeling automation for computer graphics applications, but appears incremental as it builds on existing techniques like Harris Detector and computational geometry.
The paper tackles the problem of automatically generating 3D models from orthographic views by using corner detection and envelope intersection to reconstruct surfaces, resulting in a rendered 3D object.
The aim of our paper is to render an object in 3-dimension using a set of its orthographic views. Corner detector (Harris Detector) is applied on the input views to obtain control points. These control points are projected perpendicular to respective views, in order to construct an envelope. A set of points describing the object in 3-dimension, are obtained from the intersection of these mutually perpendicular envelopes. These set of points are used to regenerate the surfaces of the object using computational geometry. At the end, the object in 3-dimension is rendered using OpenGL