IndoorCrowd: A Multi-Scene Dataset for Human Detection, Segmentation, and Tracking with an Automated Annotation Pipeline
This dataset addresses the problem of limited indoor data for surveillance and smart applications, but it is incremental as it builds on existing annotation and benchmarking methods.
The authors tackled the lack of real-world indoor datasets for human analysis by introducing IndoorCrowd, a multi-scene dataset with 31 videos and 9,913 frames, and found that scene ACS-EC was the most challenging with 79.3% dense frames and a mean instance scale of 60.8px.
Understanding human behaviour in crowded indoor environments is central to surveillance, smart buildings, and human-robot interaction, yet existing datasets rarely capture real-world indoor complexity at scale. We introduce IndoorCrowd, a multi-scene dataset for indoor human detection, instance segmentation, and multi-object tracking, collected across four campus locations (ACS-EC, ACS-EG, IE-Central, R-Central). It comprises $31$ videos ($9{,}913$ frames at $5$fps) with human-verified, per-instance segmentation masks. A $620$-frame control subset benchmarks three foundation-model auto-annotators: SAM3, GroundingSAM, and EfficientGroundingSAM, against human labels using Cohen's $κ$, AP, precision, recall, and mask IoU. A further $2{,}552$-frame subset supports multi-object tracking with continuous identity tracks in MOTChallenge format. We establish detection, segmentation, and tracking baselines using YOLOv8n, YOLOv26n, and RT-DETR-L paired with ByteTrack, BoT-SORT, and OC-SORT. Per-scene analysis reveals substantial difficulty variation driven by crowd density, scale, and occlusion: ACS-EC, with $79.3\%$ dense frames and a mean instance scale of $60.8$px, is the most challenging scene. The project page is available at https://sheepseb.github.io/IndoorCrowd/.