CLMay 18

Toxicity in Twitch Chats: An LLM-Based Analysis Across Gaming Communities

arXiv:2605.2400076.3
Predicted impact top 80% in CL · last 90 daysOriginality Synthesis-oriented
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Provides empirical insights into genre- and game-specific toxicity patterns on Twitch, informing targeted moderation strategies for streaming platforms.

The study analyzed ~20M Twitch chat messages across 7 game genres, using an LLM-based zero-shot classifier (F1=94.5%) to categorize toxicity. It found 2.4% of messages toxic, with MOBA games highest (3.2%) and sports lowest (2%), and significant variation within genres.

Toxicity in online gaming communities remains a persistent challenge, manifesting across genres, platforms, and player interactions. While much research is focused on in-game toxicity, less is known about how toxic behavior varies between gaming communities on streaming platforms. To address this shortcoming, we analyze approximately 20 million chat messages from 4,452 streams, spanning seven game genres on Twitch. We categorize messages according to Twitch's toxicity taxonomy with a pre-trained Large Language Model using zero-shot classification. The taxonomy comprises four categories and eight subclasses, including harassment, discrimination, sexual content, and profanity. Our approach achieves an F1 score of 94.5% on the TextDetox dataset and demonstrates human-model agreement comparable to inter-human agreement. Our analysis reveals that 2.4% of all messages are classified as toxic, with notable differences across genres: streams of MOBA games exhibit the highest relative rate of toxicity (3.2%), and sports games show the lowest rate (2%). Furthermore, results indicate that individual games differ significantly in their toxicity distributions, even within genres, suggesting the existence of game-specific community norms and mechanics that shape toxic behavior beyond genre-level effects. These findings offer empirical insights into genre- and game-specific toxicity patterns on Twitch and can inform more targeted moderation strategies for gaming communities.

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