DCLGNIJun 9

ASTRA-sim 3.0: Next-Level Distributed Machine Learning Simulations via High-Fidelity GPU and Infrastructure Modeling

William Won, Jinsun Yoo, Tuan Ta, Moumita Dey, Andy Balogh, Pradosh Datta, Furkan Eris, Conor Green, Winston Liu, Changhai Man, Kingshuk Mandal, Amos Rai
arXiv:2606.10440v111.3Has Code
Originality Incremental advance
AI Analysis

This work provides a more accurate simulation tool for researchers and engineers designing distributed ML systems, addressing the need for high-fidelity modeling of latency-sensitive collective communication.

ASTRA-sim 3.0 enhances distributed ML simulation by introducing cache-line-sized load-store granularity, a detailed GPU execution model, and InfraGraph for standardized infrastructure representation, enabling high-fidelity design space exploration for collective algorithms, network requirements, and GPU architectures.

Distributed machine learning (ML) is a key paradigm for today's large-scale artificial intelligence applications. As model inference arises as an important use case, faithful modeling of latency-sensitive collective communication has never been more important. Capturing the device architecture and modeling control and data paths at high fidelity is therefore a necessity today. Having a common, detailed representation for distributed ML infrastructure is also crucial. We revisit the promising open-source, community-driven simulator: ASTRA-sim. In this work, we identify limitations of the current ASTRA-sim simulator and augment it with new features. To this end, we enable fine-grained, high-fidelity simulation with a standardized infrastructure representation, opening new design space exploration opportunities. We propose the simulation at cache-line-sized load-store granularity, with a detailed graphics processing unit (GPU) execution model, to balance simulation scalability and fidelity. We also introduce InfraGraph, a standardized representation to capture distributed ML network infrastructure in detail. Using the updated ASTRA-sim 3.0 simulator, we showcase interesting design space explorations for designing optimized collective algorithms, network requirements, and GPU architectures.

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