CVJun 11

Fully Distributed Multi-View 3D Tracking in Real-Time

arXiv:2606.13127v16.6
Predicted impact top 75% in CV · last 90 daysOriginality Incremental advance
AI Analysis

For large-scale multi-camera tracking systems, this work provides a scalable distributed alternative to centralized approaches, enabling real-time performance without scene-specific training.

MV3DT is a fully distributed framework for real-time multi-view 3D tracking that eliminates central fusion, achieving 94.3% IDF1 and 93.3% MOTA on WILDTRACK while sustaining 30 FPS on 100 cameras with low latency and communication overhead.

Multi-camera tracking with overlapping fields of view typically relies on centralized fusion, which creates computational bottlenecks that prevent deployment at scale. We present MV3DT, a fully distributed framework for real-time multi-view 3D tracking that achieves accurate identity propagation and occlusion recovery through peer-to-peer coordination, eliminating the need for central aggregation. Each camera node executes a lightweight modular pipeline comprising monocular 3D perception, distributed multi-view association, and collaborative fusion via lightweight messaging. MV3DT achieves 94.3% IDF1 and 93.3% MOTA on WILDTRACK, competitive with state-of-the-art centralized methods, while demonstrating superior scalability by sustaining 30 FPS on 100 cameras with less than 10 ms inter-camera latency and only 2.2% communication overhead. MV3DT operates in a zero-shot regime given camera calibrations, requiring no scene-specific learning and making it directly deployable in new environments. These results establish MV3DT as a practical solution for real-time multi-view tracking in large-scale overlapping camera networks.

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