CVJun 12

MUSE: Agentic 3D Scene Authoring via Memory-Grounded Incremental Requirement Satisfaction

arXiv:2606.14168v16.8h-index: 1
Predicted impact top 71% in CV · last 90 daysOriginality Incremental advance
AI Analysis

For 3D scene generation practitioners, MUSE provides a controllable, editable framework that avoids full-scene regeneration, addressing a key bottleneck in practical workflows.

MUSE introduces a memory-grounded multi-agent framework for controllable 3D scene authoring that unifies construction and editing via incremental requirement satisfaction. It achieves 80.7% All-Goal success on full construction (vs. 37.9% baseline) and 99.9% preservation rate on editing tasks.

Text-driven 3D scene generation is a promising technique for digital content creation, embodied AI simulation, and interactive design, yet practical workflows often require refining, extending, or correcting existing scenes while preserving non-target content. Existing methods can produce realistic and structurally plausible scenes, but they generally lack editability with requirement-level state tracking, so part-level failures often lead to full-scene regeneration or manual intervention. To tackle this challenge, we formulate controllable 3D scene authoring as incremental requirement satisfaction, unifying construction and editing. In this paper, we present MUSE, a memory-grounded multi-agent framework in which an Architect compiles instructions into structured requirements, a Sculptor executes local scene operations, and an Inspector verifies each step while updating Working, Scene, and Skill Memory. To evaluate requirement-level controllability and preservation-aware editing, we introduce AuthorBench, offering 145 constrained construction cases and a 1,584-case preservation-aware editing pool paired with external structured checks. On full construction cases, MUSE improves All-Goal success from 37.9 to 80.7 and surface-constraint fulfillment from 35.0 to 92.6 over the strongest baseline. On a stratified 240-case editing test split, MUSE achieves 49.6 All-Goal success, 99.9 preservation rate, and only 0.6 unintended change rate. Beyond automated metrics, human evaluations on compared local-editing baselines support stronger alignment with user intent, and downstream navigation-proxy tests indicate stronger spatial stability. Combined with ablations validating our memory designs, these results establish MUSE as an effective framework for controllable 3D scene authoring.

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