LGITJun 12

A Complexity Measure for Active Learning in Multi-group Mean Estimation

arXiv:2606.14690v111.9
Predicted impact top 29% in LG · last 90 daysOriginality Highly original
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Provides a theoretical foundation for active learning in multi-group estimation, offering a lower bound that guides algorithm design for practitioners dealing with heterogeneous groups.

The paper studies active learning for multi-group mean estimation under a max-risk objective, deriving a lower bound that separates difficulty into budget, heteroscedasticity, and a new complexity measure (VLC). The bound is near-optimal up to log factors in broad regimes but reveals a gap in highly heterogeneous instances.

We study a \emph{max-risk} objective for active learning in a multi-group mean estimation $d$-armed bandits: a learner adaptively allocates a budget of $T$ samples across $d$ groups to minimize the worst-case uncertainty index $\max_{k\in[d]}σ_k^2/n_k$, where $σ_k$ is the standard deviation of the distribution of arm $d$, and $n_k$ is the number of times arm $d$ is sampled. We develop a local minimax framework and prove the first general lower bound for this objective, valid for any finite-variance hypothesis class. The bound separates difficulty into three orthogonal factors: a \emph{budget} term, a \emph{heteroscedasticity} index measuring how unevenly the uncertainty is spread across arms, and a model-dependent complexity measure, the \emph{Variance Local Curvature} ($\mathrm{VLC}$), which captures how much information a local change of variance creates inside the hypothesis class. For smooth classes, the $\mathrm{VLC}$ is a reparametrization of a variance--Fisher information, with closed-form values for common families. Benchmarking against the strongest available upper bound shows near-optimality up to logarithmic factors in broad regimes, and pinpoints a systematic gap in highly heterogeneous instances. Our proof introduces two key ingredients: a loss-induced $\ell_1$ geometry on the decision space, and a representation-based instance generator that reduces hard-instance construction to an explicit random matrix calculation.

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