CVJun 13

CausalDrive: Real-time Causal World Models for Autonomous Driving

arXiv:2606.1534118.5
Predicted impact top 16% in CV · last 90 daysOriginality Highly original
AI Analysis

For autonomous driving researchers, CausalDrive provides a reactive, interactive simulator that overcomes the non-reactivity and latency limitations of prior world models, enabling more realistic closed-loop training and evaluation.

CausalDrive introduces a real-time, controllable world model for autonomous driving that predicts causal interactions without requiring future trajectories of background agents, achieving 12 FPS inference. It enables text-driven control over driving sociology and demonstrates improved policy performance in closed-loop evaluation, RL post-training, and human-in-the-loop simulation.

World models have emerged as a promising paradigm for scaling autonomous driving (AD) data, yet existing video generative models fall short as interactive simulators. Layout-conditioned renderers rely on "oracle" future trajectories of all background agents, rendering them strictly non-reactive. Conversely, pure action-conditioned predictors lack semantic control over complex interactions and suffer from prohibitive diffusion latencies, hindering closed-loop policy learning. To bridge this gap, we present CausalDrive, a controllable, real-time foundation driving world renderer. CausalDrive operates solely on the initial front-view frame, the ego-vehicle's trajectory, and a macroscopic text prompt. By excluding future NPC layouts, we compel the model to intrinsically predict causal interactions, enabling text-driven control over Driving Sociology, allowing users to dynamically orchestrate diverse counterfactual reactions to identical ego-actions. To overcome the efficiency bottleneck and address the covariate shift in autoregressive generation, we propose a novel Context-Forced DMD architecture. This combines continuous flow-matching with a self-correcting distillation objective, achieving interactive speeds of 12 FPS. This breakthrough transforms the passive video generator into a playable neural simulator. We demonstrate its versatility across three downstream applications: (1) generative closed-loop evaluation with significantly mitigated collision artifacts, (2) large-scale Reinforcement Learning (RL) post-training driven by a Video2Reward module, and (3) real-time human-in-the-loop simulation. Extensive experiments validate that policies trained within CausalDrive's reactive scenarios exhibit superior interaction capabilities in the real world.

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