CVJun 26

StructSplat: Generalizable 3D Gaussian Splatting from Uncalibrated Sparse Views

arXiv:2606.28321Has Code
Originality Incremental advance
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It addresses the problem of 3D reconstruction from uncalibrated images for computer vision, offering a generalizable solution that outperforms prior work by a large margin.

StructSplat is a feed-forward 3D Gaussian reconstruction method that works from uncalibrated sparse views without camera parameters, achieving 28.045 PSNR on DL3DV, outperforming AnySplat by +5.67 dB, and showing strong cross-dataset generalization with +1.94 dB on ACID and +1.72 dB on RealEstate10K.

We present StructSplat, a feed-forward and generalizable 3D Gaussian reconstruction framework that operates directly on uncalibrated images without requiring camera parameters. Existing methods either rely on per-scene optimization or assume known camera poses, and often entangle geometry and appearance within a unified backbone, limiting reconstruction fidelity and generalization. Our key idea is to adopt a structured representation that organizes geometry, semantic, and texture cues with explicit roles in the reconstruction process. Specifically, we introduce a pixel-aligned feature injection mechanism to enable accurate texture modeling from 2D observations, incorporate semantic-aware priors to improve global consistency, and design a camera alignment strategy to prevent information leakage and improve generalization. Experiments show that our method significantly outperforms prior approaches on challenging benchmarks. On DL3DV, our method achieves 28.045 PSNR, surpassing AnySplat (22.377) by +5.67 dB. In cross-dataset evaluation, our method achieves +1.94 dB over AnySplat on ACID and +1.72 dB on RealEstate10K. Project page: https://structsplat.github.io Code: https://github.com/J-C-Zhao/StructSplat

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