CVJun 29

UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras

arXiv:2606.2979412.4
Predicted impact top 27% in CV · last 90 daysOriginality Incremental advance
AI Analysis

This work addresses the problem of inconsistent performance across heterogeneous camera models in 3D Gaussian Splatting, offering a unified solution for universal cameras.

UniTriSplat proposes a unified 3D Gaussian Splatting framework using HEALPix discretization on the unit sphere to handle diverse camera models (perspective, fisheye, omnidirectional), achieving consistent cross-camera generalization and improved rendering quality.

Existing 3D Gaussian Splatting (3DGS) frameworks rely on camera-specific rasterization, suffering from inconsistent solid-angle sampling and degraded performance across heterogeneous camera models (e.g., perspective, fisheye, omnidirectional). To address this limitation, we propose UniTriSplat, a unified 3DGS framework for universal cameras that reformulates Gaussian splatting on the unit sphere via HEALPix discretization. Leveraging the equal-area property of HEALPix, we construct a spherical sampling grid aligned with the angular resolution of input images. We derive the forward rendering and gradient propagation of Gaussians directly in the spherical radian domain, yielding uniform optimization behavior from narrow-FoV images to full 360-degree panoramas. To enhance perceptual reconstruction quality, we additionally introduce a HEALPix-aware SSIM loss that respects spherical neighborhood structure. Extensive experiments across diverse camera models demonstrate that UniTriSplat consistently improves cross-camera generalization while preserving geometric fidelity and rendering quality.

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