ROSYSYJul 8

Ace! Motion Planning of Professional-Level Table Tennis Serves with a Robot Arm

arXiv:2607.069895.6h-index: 21
Predicted impact top 60% in RO · last 90 daysOriginality Incremental advance
AI Analysis

It addresses the unexplored problem of robotic table tennis serves, enabling competitive gameplay for robotics researchers.

This work presents a novel approach for generating professional-level table tennis serves with a robot arm, achieving spins up to 550 rad/s and speeds up to 6.7 m/s, matching or surpassing elite players.

Table tennis, a dynamic, compact, and popular sport, has received significant attention as a robotics benchmark over the last decades. Most of the research has focused on the rally aspect - returning an incoming ball - requiring high-speed vision, agile motion planning, and tight closed-loop control. However, the other component of table tennis gameplay - the serve - is comparatively a quite unexplored research problem, that in fact requires pushing physics modeling and control to the extremes. Achieving competitive serves with a robot presents domain-specific challenges, such as high-spin generation from a spinless ball, precise aiming, or multi-objective optimization. In this work, we present a novel approach for generating official rule-compliant serves by combining motion primitives, Model Predictive Control, and Bayesian Optimization. Serves generated in this way offer a wide and controllable variation of spins of up to 550 rad/s, and speeds of up to 6.7 m/s, matching and even surpassing those of elite table tennis players.

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