AILGJul 16

Concept-Guided Spatial Regularization for World Models in Atari Pong

arXiv:2607.151425.7
Predicted impact top 84% in AI · last 90 daysOriginality Incremental advance
AI Analysis

For researchers in model-based reinforcement learning, this paper identifies and partially addresses a critical bottleneck in world model fidelity for a simple domain, but the proposed fix is not universal.

The paper evaluates five world models in Atari Pong, finding that frozen models produce rollouts with visual and dynamical errors (e.g., ball disappearance) and that policies trained inside them underperform original MBRL pipelines (e.g., DreamerV3's return drops from -5.5 to -20.9). The proposed Concept-Guided Spatial Regularization (CGSReg) improves rollouts and zero-shot MBRL for three of the five models.

World models are usually evaluated as components of model-based reinforcement learning (MBRL) systems, while the world models themselves are rarely studied in isolation. We examine five representative visual world-model agents in Atari Pong: DreamerV3, DIAMOND, TWISTER, Simulus, and STORM. After reproducing their training pipelines and matching the reported agent performance, we freeze the learned world models and evaluate them with a closed-loop rollout diagnostic: a policy trained separately from the corresponding MBRL agent interacts with each frozen model, and the generated video trajectories are inspected for visual and dynamical errors. Across all five models, the rollouts contain clear failures, including ball disappearance, incorrect ball motion, and invalid ball-paddle interactions. Beyond visual trajectories, we further evaluate them with pixel-space zero-shot MBRL, where a new policy is trained entirely inside a frozen world model and then evaluated in the real environment. Across all five models, the resulting policies substantially underperform those produced by the corresponding original MBRL training pipelines. The gap is particularly large for DreamerV3, whose mean return drops from -5.5 to -20.9, near the minimum Pong return of -21. We hypothesize that insufficient modeling of task-critical concepts, such as the ball in Pong, may contribute to these failures. We therefore propose Concept-Guided Spatial Regularization (CGSReg), an auxiliary pixel reconstruction loss applied to segmented concept regions. Experiments show that CGSReg improves both closed-loop rollouts and pixel-space zero-shot MBRL in DreamerV3, DIAMOND, and TWISTER. Its effects vary across the remaining models and evaluation metrics, indicating that CGSReg alone does not address all world-model bottlenecks.

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