CVJul 18

Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuning

arXiv:2607.1680518.5Has Code
Predicted impact top 8% in CV · last 90 daysOriginality Incremental advance
AI Analysis

For embodied AI applications requiring high-quality 3D scene assets, Scene-SAM3D offers a training-free method to improve multi-view consistency and reduce occlusion issues.

Scene-SAM3D extends SAM3D from single-view object generation to multi-view scene asset generation without fine-tuning, reducing scene-level Chamfer Distance by 43.8% on Replica and 30.9% on ScanNet++ while cutting sampling FLOPs and latency by nearly 20%.

High-quality 3D scene assets are critical for embodied applications such as robotic manipulation, navigation, and simulation. Despite their strong object priors, recent single-image 3D generation models such as SAM3D remain insufficient for real-world scenes, where severe occlusions, redundant observations, and cross-view inconsistencies make reliable scene generation challenging. We introduce Scene-SAM3D, a training-free framework that extends SAM3D from single-view object generation to calibrated multi-view scene asset generation. Scene-SAM3D selects a compact set of complementary views, reducing observation redundancy while providing additional evidence for regions occluded in individual views. Based on the selected views, it performs step-efficient latent velocity fusion to integrate multi-view evidence and suppress cross-view conflicts in canonical space. Finally, a lightweight rigid-object Gaussian optimization refines the scene layout within 200 iterations while preserving the generated object geometry. Experiments on Replica and ScanNet++ demonstrate consistent improvements at both instance and scene levels, with our method reducing scene-level CD by 43.8% on Replica and 30.9% on ScanNet++, while cutting flow-model sampling FLOPs and wall-time latency by nearly 20% under the same multi-view setting. Code will be released at https://github.com/xibi777/Scene-SAM3D.

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