CLAug 1

OpenART: Scaling Agent Red Teaming via Open-Ended Environment Evolution

arXiv:2608.0067713.5h-index: 11
Predicted impact top 63% in CL · last 90 daysOriginality Incremental advance
AI Analysis

Provides a scalable benchmark and attack method for evaluating safety of AI agents in complex, evolving environments, which is crucial for developers and safety researchers.

OpenART introduces an open-ended arena for red-teaming AI agents in persistent, stateful environments, with over 10,000 scenarios across 50 domains. The proposed EMHA attack achieves an 85.0% attack success rate, and its advantage over instruction-only evolution grows from 2% to over 17% as task complexity increases.

AI agents operate in persistent environments where early state changes can influence decisions far into the future. Unlike conventional language-model interactions, agent behavior is mediated through a shared state that is repeatedly modified and reused across long-horizon workflows. Current safety benchmarks often fail to capture these cumulative risks because they focus on short, static tasks. To address these limitations, we introduce OpenART, an open-ended arena for scalable agent red teaming through environment evolution. OpenART provides over 10,000 validated stateful scenarios across 50 domains, drawing from a pool of more than 500,000 tools and skills. These tasks require a median of 97 tool calls and enable unified evaluation across 75 different agent-model configurations. To systematically explore these evolving attack surfaces, we propose the Evolutionary Markov Hypergraph Attack (EMHA). EMHA is a black-box policy that performs feedback-driven environment evolution by coordinating authorized state transitions without requiring parameter updates. Throughout the evaluation, task objectives remain fixed while only the environment state changes. Across all configurations, EMHA achieves a pooled Attack Success Rate (ASR) of 85.0%. Its advantage over instruction-only evolution increases from approximately 2% on simple environments to over 17% on the most complex ones, demonstrating that environment evolution increasingly exposes safety failures as task complexity grows. Furthermore, our analysis shows that the specific runtime implementation of an agent explains a significant portion of safety variation beyond the underlying model's capabilities. These results establish OpenART as a scalable foundation for studying agent safety in complex, evolving environments.

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