Yifeng Shi

CV
h-index11
24papers
1,306citations
Novelty44%
AI Score58

24 Papers

CVApr 12, 2022Code
DAIR-V2X: A Large-Scale Dataset for Vehicle-Infrastructure Cooperative 3D Object Detection

Haibao Yu, Yizhen Luo, Mao Shu et al.

Autonomous driving faces great safety challenges for a lack of global perspective and the limitation of long-range perception capabilities. It has been widely agreed that vehicle-infrastructure cooperation is required to achieve Level 5 autonomy. However, there is still NO dataset from real scenarios available for computer vision researchers to work on vehicle-infrastructure cooperation-related problems. To accelerate computer vision research and innovation for Vehicle-Infrastructure Cooperative Autonomous Driving (VICAD), we release DAIR-V2X Dataset, which is the first large-scale, multi-modality, multi-view dataset from real scenarios for VICAD. DAIR-V2X comprises 71254 LiDAR frames and 71254 Camera frames, and all frames are captured from real scenes with 3D annotations. The Vehicle-Infrastructure Cooperative 3D Object Detection problem (VIC3D) is introduced, formulating the problem of collaboratively locating and identifying 3D objects using sensory inputs from both vehicle and infrastructure. In addition to solving traditional 3D object detection problems, the solution of VIC3D needs to consider the temporal asynchrony problem between vehicle and infrastructure sensors and the data transmission cost between them. Furthermore, we propose Time Compensation Late Fusion (TCLF), a late fusion framework for the VIC3D task as a benchmark based on DAIR-V2X. Find data, code, and more up-to-date information at https://thudair.baai.ac.cn/index and https://github.com/AIR-THU/DAIR-V2X.

CVMar 25, 2022
Rope3D: TheRoadside Perception Dataset for Autonomous Driving and Monocular 3D Object Detection Task

Xiaoqing Ye, Mao Shu, Hanyu Li et al.

Concurrent perception datasets for autonomous driving are mainly limited to frontal view with sensors mounted on the vehicle. None of them is designed for the overlooked roadside perception tasks. On the other hand, the data captured from roadside cameras have strengths over frontal-view data, which is believed to facilitate a safer and more intelligent autonomous driving system. To accelerate the progress of roadside perception, we present the first high-diversity challenging Roadside Perception 3D dataset- Rope3D from a novel view. The dataset consists of 50k images and over 1.5M 3D objects in various scenes, which are captured under different settings including various cameras with ambiguous mounting positions, camera specifications, viewpoints, and different environmental conditions. We conduct strict 2D-3D joint annotation and comprehensive data analysis, as well as set up a new 3D roadside perception benchmark with metrics and evaluation devkit. Furthermore, we tailor the existing frontal-view monocular 3D object detection approaches and propose to leverage the geometry constraint to solve the inherent ambiguities caused by various sensors, viewpoints. Our dataset is available on https://thudair.baai.ac.cn/rope.

CVApr 12, 2023Code
Open-TransMind: A New Baseline and Benchmark for 1st Foundation Model Challenge of Intelligent Transportation

Yifeng Shi, Feng Lv, Xinliang Wang et al.

With the continuous improvement of computing power and deep learning algorithms in recent years, the foundation model has grown in popularity. Because of its powerful capabilities and excellent performance, this technology is being adopted and applied by an increasing number of industries. In the intelligent transportation industry, artificial intelligence faces the following typical challenges: few shots, poor generalization, and a lack of multi-modal techniques. Foundation model technology can significantly alleviate the aforementioned issues. To address these, we designed the 1st Foundation Model Challenge, with the goal of increasing the popularity of foundation model technology in traffic scenarios and promoting the rapid development of the intelligent transportation industry. The challenge is divided into two tracks: all-in-one and cross-modal image retrieval. Furthermore, we provide a new baseline and benchmark for the two tracks, called Open-TransMind. According to our knowledge, Open-TransMind is the first open-source transportation foundation model with multi-task and multi-modal capabilities. Simultaneously, Open-TransMind can achieve state-of-the-art performance on detection, classification, and segmentation datasets of traffic scenarios. Our source code is available at https://github.com/Traffic-X/Open-TransMind.

CVSep 13, 2024Code
RT-DETRv3: Real-time End-to-End Object Detection with Hierarchical Dense Positive Supervision

Shuo Wang, Chunlong Xia, Feng Lv et al.

RT-DETR is the first real-time end-to-end transformer-based object detector. Its efficiency comes from the framework design and the Hungarian matching. However, compared to dense supervision detectors like the YOLO series, the Hungarian matching provides much sparser supervision, leading to insufficient model training and difficult to achieve optimal results. To address these issues, we proposed a hierarchical dense positive supervision method based on RT-DETR, named RT-DETRv3. Firstly, we introduce a CNN-based auxiliary branch that provides dense supervision that collaborates with the original decoder to enhance the encoder feature representation. Secondly, to address insufficient decoder training, we propose a novel learning strategy involving self-attention perturbation. This strategy diversifies label assignment for positive samples across multiple query groups, thereby enriching positive supervisions. Additionally, we introduce a shared-weight decoder branch for dense positive supervision to ensure more high-quality queries matching each ground truth. Notably, all aforementioned modules are training-only. We conduct extensive experiments to demonstrate the effectiveness of our approach on COCO val2017. RT-DETRv3 significantly outperforms existing real-time detectors, including the RT-DETR series and the YOLO series. For example, RT-DETRv3-R18 achieves 48.1% AP (+1.6%/+1.4%) compared to RT-DETR-R18/RT-DETRv2-R18, while maintaining the same latency. Furthermore, RT-DETRv3-R101 can attain an impressive 54.6% AP outperforming YOLOv10-X. The code will be released at https://github.com/clxia12/RT-DETRv3.

CVOct 12, 2023
DUSA: Decoupled Unsupervised Sim2Real Adaptation for Vehicle-to-Everything Collaborative Perception

Xianghao Kong, Wentao Jiang, Jinrang Jia et al.

Vehicle-to-Everything (V2X) collaborative perception is crucial for autonomous driving. However, achieving high-precision V2X perception requires a significant amount of annotated real-world data, which can always be expensive and hard to acquire. Simulated data have raised much attention since they can be massively produced at an extremely low cost. Nevertheless, the significant domain gap between simulated and real-world data, including differences in sensor type, reflectance patterns, and road surroundings, often leads to poor performance of models trained on simulated data when evaluated on real-world data. In addition, there remains a domain gap between real-world collaborative agents, e.g. different types of sensors may be installed on autonomous vehicles and roadside infrastructures with different extrinsics, further increasing the difficulty of sim2real generalization. To take full advantage of simulated data, we present a new unsupervised sim2real domain adaptation method for V2X collaborative detection named Decoupled Unsupervised Sim2Real Adaptation (DUSA). Our new method decouples the V2X collaborative sim2real domain adaptation problem into two sub-problems: sim2real adaptation and inter-agent adaptation. For sim2real adaptation, we design a Location-adaptive Sim2Real Adapter (LSA) module to adaptively aggregate features from critical locations of the feature map and align the features between simulated data and real-world data via a sim/real discriminator on the aggregated global feature. For inter-agent adaptation, we further devise a Confidence-aware Inter-agent Adapter (CIA) module to align the fine-grained features from heterogeneous agents under the guidance of agent-wise confidence maps. Experiments demonstrate the effectiveness of the proposed DUSA approach on unsupervised sim2real adaptation from the simulated V2XSet dataset to the real-world DAIR-V2X-C dataset.

CVMay 11Code
AdaptSplat: Adapting Vision Foundation Models for Feed-Forward 3D Gaussian Splatting

Mingwei Xing, Xinliang Wang, Yifeng Shi

This work explores a simple yet powerful lightweight adapter design for feed-forward 3D Gaussian Splatting (3DGS). Existing methods typically apply complex, architecture-specific designs on top of the generic pipeline of image feature extraction $\rightarrow$ multi-view interaction $\rightarrow$ feature decoding. However, constrained by the scale bottleneck of 3D training data and the low-pass filtering effect of deep networks, these methods still fall short in cross-domain generalization and high-frequency geometric fidelity. To address these problems, we propose AdaptSplat, which demonstrates that without complex component engineering, introducing a single adapter of only 1.5M parameters into the generic architecture is sufficient to achieve superior performance. Specifically, we design a lightweight Frequency-Preserving Adapter (FPA) that extracts direction-aware high-frequency structural priors from the shallow features of a powerful vision foundation model backbone, and seamlessly integrates them into the generic pipeline via high-frequency positional encodings and adaptive residual modulation. This effectively compensates for the high-frequency attenuation caused by over-smoothing in deep features, improving the fitting accuracy of Gaussian primitives on complex surfaces and sharp boundaries. Extensive experiments demonstrate that AdaptSplat achieves state-of-the-art feed-forward reconstruction performance on multiple standard benchmarks, with stable generalization across domains. Code available at: https://github.com/xmw666/AdaptSplat.

AIOct 17, 2022
Evaluation of Pedestrian Safety in a High-Fidelity Simulation Environment Framework

Lin Ma, Longrui Chen, Yan Zhang et al.

Pedestrians' safety is a crucial factor in assessing autonomous driving scenarios. However, pedestrian safety evaluation is rarely considered by existing autonomous driving simulation platforms. This paper proposes a pedestrian safety evaluation method for autonomous driving, in which not only the collision events but also the conflict events together with the characteristics of pedestrians are fully considered. Moreover, to apply the pedestrian safety evaluation system, we construct a high-fidelity simulation framework embedded with pedestrian safety-critical characteristics. We demonstrate our simulation framework and pedestrian safety evaluation with a comparative experiment with two kinds of autonomous driving perception algorithms -- single-vehicle perception and vehicle-to-infrastructure (V2I) cooperative perception. The results show that our framework can evaluate different autonomous driving algorithms with detailed and quantitative pedestrian safety indexes. To this end, the proposed simulation method and framework can be used to access different autonomous driving algorithms and evaluate pedestrians' safety performance in future autonomous driving simulations, which can inspire more pedestrian-friendly autonomous driving algorithms.

CVMar 12, 2024Code
ViT-CoMer: Vision Transformer with Convolutional Multi-scale Feature Interaction for Dense Predictions

Chunlong Xia, Xinliang Wang, Feng Lv et al.

Although Vision Transformer (ViT) has achieved significant success in computer vision, it does not perform well in dense prediction tasks due to the lack of inner-patch information interaction and the limited diversity of feature scale. Most existing studies are devoted to designing vision-specific transformers to solve the above problems, which introduce additional pre-training costs. Therefore, we present a plain, pre-training-free, and feature-enhanced ViT backbone with Convolutional Multi-scale feature interaction, named ViT-CoMer, which facilitates bidirectional interaction between CNN and transformer. Compared to the state-of-the-art, ViT-CoMer has the following advantages: (1) We inject spatial pyramid multi-receptive field convolutional features into the ViT architecture, which effectively alleviates the problems of limited local information interaction and single-feature representation in ViT. (2) We propose a simple and efficient CNN-Transformer bidirectional fusion interaction module that performs multi-scale fusion across hierarchical features, which is beneficial for handling dense prediction tasks. (3) We evaluate the performance of ViT-CoMer across various dense prediction tasks, different frameworks, and multiple advanced pre-training. Notably, our ViT-CoMer-L achieves 64.3% AP on COCO val2017 without extra training data, and 62.1% mIoU on ADE20K val, both of which are comparable to state-of-the-art methods. We hope ViT-CoMer can serve as a new backbone for dense prediction tasks to facilitate future research. The code will be released at https://github.com/Traffic-X/ViT-CoMer.

CVJul 22, 2024
Explore the LiDAR-Camera Dynamic Adjustment Fusion for 3D Object Detection

Yiran Yang, Xu Gao, Tong Wang et al.

Camera and LiDAR serve as informative sensors for accurate and robust autonomous driving systems. However, these sensors often exhibit heterogeneous natures, resulting in distributional modality gaps that present significant challenges for fusion. To address this, a robust fusion technique is crucial, particularly for enhancing 3D object detection. In this paper, we introduce a dynamic adjustment technology aimed at aligning modal distributions and learning effective modality representations to enhance the fusion process. Specifically, we propose a triphase domain aligning module. This module adjusts the feature distributions from both the camera and LiDAR, bringing them closer to the ground truth domain and minimizing differences. Additionally, we explore improved representation acquisition methods for dynamic fusion, which includes modal interaction and specialty enhancement. Finally, an adaptive learning technique that merges the semantics and geometry information for dynamical instance optimization. Extensive experiments in the nuScenes dataset present competitive performance with state-of-the-art approaches. Our code will be released in the future.

CVApr 23
You Only Gaussian Once: Controllable 3D Gaussian Splatting for Ultra-Densely Sampled Scenes

Jinrang Jia, Zhenjia Li, Yifeng Shi

3D Gaussian Splatting (3DGS) has revolutionized neural rendering, yet existing methods remain predominantly research prototypes ill-suited for production-level deployment. We identify a critical "Industry-Academia Gap" hindering real-world application: unpredictable resource consumption from heuristic Gaussian growth, the "sparsity shield" of current benchmarks that rewards hallucination over physical fidelity, and severe multi-sensor data pollution. To bridge this gap, we propose YOGO (You Only Gaussian Once), a system-level framework that reformulates the stochastic growth process into a deterministic, budget-aware equilibrium. YOGO integrates a novel budget controller for hardware-constrained resource allocation and an availability-registration protocol for robust multi-sensor fusion. To push the boundaries of reconstruction fidelity, we introduce Immersion v1.0, the first ultra-dense indoor dataset specifically designed to break the "sparsity shield." By providing saturated viewpoint coverage, Immersion v1.0 forces algorithms to focus on extreme physical fidelity rather than viewpoint interpolation, and enables the community to focus on the upper limits of high-fidelity reconstruction. Extensive experiments demonstrate that YOGO achieves state-of-the-art visual quality while maintaining a strictly deterministic profile, establishing a new standard for production-grade 3DGS. To facilitate reproducibility, part scenes of Immersion v1.0 dataset and source code of YOGO has been publicly released. The project link is https://jjrcn.github.io/YOGO/.

CVMay 18
PanoWorld: A Generative Spatial World Model for Consistent Whole-House Panorama Synthesis

Jinrang Jia, Zhenjia Li, Yijiang Hu et al.

Generating a consistent whole-house VR tour from a floorplan and style reference requires both photorealistic panoramas and cross-view spatial coherence. Pure 2D generators produce appealing single panoramas but re-imagine geometry and materials when the viewpoint changes, whereas monolithic 3D generation becomes expensive and loses fine texture at multi-room scale. We introduce PanoWorld, a generative spatial world model that treats whole-house synthesis as autoregressive generation of node-based 360-degree panoramas, matching the discrete navigation used by real VR tour products. PanoWorld uses a floorplan-derived 3D shell as a global geometric proxy and a dynamic 3D Gaussian Splatting cache as renderable spatial memory. A feed-forward panoramic LRM designed for metric-scale multi-room 360-degree inputs lifts generated panoramas into local 3DGS updates, while Room-aware Group Attention suppresses cross-room feature interference. A topology-aware progressive caching strategy fuses these local updates without repeatedly reconstructing the full history. By decoupling shell-based geometry guidance from cache-rendered visual memory, PanoWorld preserves high-frequency 2D synthesis quality while improving cross-node layout and material consistency. The project link is https://jjrcn.github.io/PanoWorld-project-home/

CVSep 18, 2024
RopeBEV: A Multi-Camera Roadside Perception Network in Bird's-Eye-View

Jinrang Jia, Guangqi Yi, Yifeng Shi

Multi-camera perception methods in Bird's-Eye-View (BEV) have gained wide application in autonomous driving. However, due to the differences between roadside and vehicle-side scenarios, there currently lacks a multi-camera BEV solution in roadside. This paper systematically analyzes the key challenges in multi-camera BEV perception for roadside scenarios compared to vehicle-side. These challenges include the diversity in camera poses, the uncertainty in Camera numbers, the sparsity in perception regions, and the ambiguity in orientation angles. In response, we introduce RopeBEV, the first dense multi-camera BEV approach. RopeBEV introduces BEV augmentation to address the training balance issues caused by diverse camera poses. By incorporating CamMask and ROIMask (Region of Interest Mask), it supports variable camera numbers and sparse perception, respectively. Finally, camera rotation embedding is utilized to resolve orientation ambiguity. Our method ranks 1st on the real-world highway dataset RoScenes and demonstrates its practical value on a private urban dataset that covers more than 50 intersections and 600 cameras.

CVMay 10, 2023Code
V2X-Seq: A Large-Scale Sequential Dataset for Vehicle-Infrastructure Cooperative Perception and Forecasting

Haibao Yu, Wenxian Yang, Hongzhi Ruan et al.

Utilizing infrastructure and vehicle-side information to track and forecast the behaviors of surrounding traffic participants can significantly improve decision-making and safety in autonomous driving. However, the lack of real-world sequential datasets limits research in this area. To address this issue, we introduce V2X-Seq, the first large-scale sequential V2X dataset, which includes data frames, trajectories, vector maps, and traffic lights captured from natural scenery. V2X-Seq comprises two parts: the sequential perception dataset, which includes more than 15,000 frames captured from 95 scenarios, and the trajectory forecasting dataset, which contains about 80,000 infrastructure-view scenarios, 80,000 vehicle-view scenarios, and 50,000 cooperative-view scenarios captured from 28 intersections' areas, covering 672 hours of data. Based on V2X-Seq, we introduce three new tasks for vehicle-infrastructure cooperative (VIC) autonomous driving: VIC3D Tracking, Online-VIC Forecasting, and Offline-VIC Forecasting. We also provide benchmarks for the introduced tasks. Find data, code, and more up-to-date information at \href{https://github.com/AIR-THU/DAIR-V2X-Seq}{https://github.com/AIR-THU/DAIR-V2X-Seq}.

CVMay 25, 2021Code
DSANet: Dynamic Segment Aggregation Network for Video-Level Representation Learning

Wenhao Wu, Yuxiang Zhao, Yanwu Xu et al.

Long-range and short-range temporal modeling are two complementary and crucial aspects of video recognition. Most of the state-of-the-arts focus on short-range spatio-temporal modeling and then average multiple snippet-level predictions to yield the final video-level prediction. Thus, their video-level prediction does not consider spatio-temporal features of how video evolves along the temporal dimension. In this paper, we introduce a novel Dynamic Segment Aggregation (DSA) module to capture relationship among snippets. To be more specific, we attempt to generate a dynamic kernel for a convolutional operation to aggregate long-range temporal information among adjacent snippets adaptively. The DSA module is an efficient plug-and-play module and can be combined with the off-the-shelf clip-based models (i.e., TSM, I3D) to perform powerful long-range modeling with minimal overhead. The final video architecture, coined as DSANet. We conduct extensive experiments on several video recognition benchmarks (i.e., Mini-Kinetics-200, Kinetics-400, Something-Something V1 and ActivityNet) to show its superiority. Our proposed DSA module is shown to benefit various video recognition models significantly. For example, equipped with DSA modules, the top-1 accuracy of I3D ResNet-50 is improved from 74.9% to 78.2% on Kinetics-400. Codes are available at https://github.com/whwu95/DSANet.

CVApr 14
ArtifactWorld: Scaling 3D Gaussian Splatting Artifact Restoration via Video Generation Models

Xinliang Wang, Yifeng Shi, Zhenyu Wu

3D Gaussian Splatting (3DGS) delivers high-fidelity real-time rendering but suffers from geometric and photometric degradations under sparse-view constraints. Current generative restoration approaches are often limited by insufficient temporal coherence, a lack of explicit spatial constraints, and a lack of large-scale training data, resulting in multi-view inconsistencies, erroneous geometric hallucinations, and limited generalization to diverse real-world artifact distributions. In this paper, we present ArtifactWorld, a framework that resolves 3DGS artifact repair through systematic data expansion and a homogeneous dual-model paradigm. To address the data bottleneck, we establish a fine-grained phenomenological taxonomy of 3DGS artifacts and construct a comprehensive training set of 107.5K diverse paired video clips to enhance model robustness. Architecturally, we unify the restoration process within a video diffusion backbone, utilizing an isomorphic predictor to localize structural defects via an artifact heatmap. This heatmap then guides the restoration through an Artifact-Aware Triplet Fusion mechanism, enabling precise, intensity-guided spatio-temporal repair within native self-attention. Extensive experiments demonstrate that ArtifactWorld achieves state-of-the-art performance in sparse novel view synthesis and robust 3D reconstruction. Code and dataset will be made public.

CVDec 22, 2023
MonoLSS: Learnable Sample Selection For Monocular 3D Detection

Zhenjia Li, Jinrang Jia, Yifeng Shi

In the field of autonomous driving, monocular 3D detection is a critical task which estimates 3D properties (depth, dimension, and orientation) of objects in a single RGB image. Previous works have used features in a heuristic way to learn 3D properties, without considering that inappropriate features could have adverse effects. In this paper, sample selection is introduced that only suitable samples should be trained to regress the 3D properties. To select samples adaptively, we propose a Learnable Sample Selection (LSS) module, which is based on Gumbel-Softmax and a relative-distance sample divider. The LSS module works under a warm-up strategy leading to an improvement in training stability. Additionally, since the LSS module dedicated to 3D property sample selection relies on object-level features, we further develop a data augmentation method named MixUp3D to enrich 3D property samples which conforms to imaging principles without introducing ambiguity. As two orthogonal methods, the LSS module and MixUp3D can be utilized independently or in conjunction. Sufficient experiments have shown that their combined use can lead to synergistic effects, yielding improvements that transcend the mere sum of their individual applications. Leveraging the LSS module and the MixUp3D, without any extra data, our method named MonoLSS ranks 1st in all three categories (Car, Cyclist, and Pedestrian) on KITTI 3D object detection benchmark, and achieves competitive results on both the Waymo dataset and KITTI-nuScenes cross-dataset evaluation. The code is included in the supplementary material and will be released to facilitate related academic and industrial studies.

CVNov 14, 2025
Sat2RealCity: Geometry-Aware and Appearance-Controllable 3D Urban Generation from Satellite Imagery

Yijie Kang, Xinliang Wang, Zhenyu Wu et al.

Recent advances in generative modeling have substantially enhanced 3D urban generation, enabling applications in digital twins, virtual cities, and large-scale simulations. However, existing methods face two key challenges: (1) the need for large-scale 3D city assets for supervised training, which are difficult and costly to obtain, and (2) reliance on semantic or height maps, which are used exclusively for generating buildings in virtual worlds and lack connection to real-world appearance, limiting the realism and generalizability of generated cities. To address these limitations, we propose Sat2RealCity, a geometry-aware and appearance-controllable framework for 3D urban generation from real-world satellite imagery. Unlike previous city-level generation methods, Sat2RealCity builds generation upon individual building entities, enabling the use of rich priors and pretrained knowledge from 3D object generation while substantially reducing dependence on large-scale 3D city assets. Specifically, (1) we introduce the OSM-based spatial priors strategy to achieve interpretable geometric generation from spatial topology to building instances; (2) we design an appearance-guided controllable modeling mechanism for fine-grained appearance realism and style control; and (3) we construct an MLLM-powered semantic-guided generation pipeline, bridging semantic interpretation and geometric reconstruction. Extensive quantitative and qualitative experiments demonstrate that Sat2RealCity significantly surpasses existing baselines in structural consistency and appearance realism, establishing a strong foundation for real-world aligned 3D urban content creation. The code will be released soon.

CVNov 14, 2025
DoReMi: A Domain-Representation Mixture Framework for Generalizable 3D Understanding

Mingwei Xing, Xinliang Wang, Yifeng Shi

The generalization of 3D deep learning across multiple domains remains limited by the limited scale of existing datasets and the high heterogeneity of multi-source point clouds. Point clouds collected from different sensors (e.g., LiDAR scans and mesh-derived point clouds) exhibit substantial discrepancies in density and noise distribution, resulting in negative transfer during multi-domain fusion. Most existing approaches focus exclusively on either domain-aware or domain-general features, overlooking the potential synergy between them. To address this, we propose DoReMi (Domain-Representation Mixture), a Mixture-of-Experts (MoE) framework that jointly models Domain-aware Experts branch and a unified Representation branch to enable cooperative learning between specialized and generalizable knowledge. DoReMi dynamically activates domain-aware expert branch via Domain-Guided Spatial Routing (DSR) for context-aware expert selection and employs Entropy-Controlled Dynamic Allocation (EDA) for stable and efficient expert utilization, thereby adaptively modeling diverse domain distributions. Complemented by a frozen unified representation branch pretrained through robust multi-attribute self-supervised learning, DoReMi preserves cross-domain geometric and structural priors while maintaining global consistency. We evaluate DoReMi across multiple 3D understanding benchmarks. Notably, DoReMi achieves 80.1% mIoU on ScanNet Val and 77.2% mIoU on S3DIS, demonstrating competitive or superior performance compared to existing approaches, and showing strong potential as a foundation framework for future 3D understanding research. The code will be released soon.

CVJul 24, 2025
CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splatting

Haoran Xu, Saining Zhang, Peishuo Li et al.

Vehicle-to-everything (V2X) communication plays a crucial role in autonomous driving, enabling cooperation between vehicles and infrastructure. While simulation has significantly contributed to various autonomous driving tasks, its potential for data generation and augmentation in V2X scenarios remains underexplored. In this paper, we introduce CRUISE, a comprehensive reconstruction-and-synthesis framework designed for V2X driving environments. CRUISE employs decomposed Gaussian Splatting to accurately reconstruct real-world scenes while supporting flexible editing. By decomposing dynamic traffic participants into editable Gaussian representations, CRUISE allows for seamless modification and augmentation of driving scenes. Furthermore, the framework renders images from both ego-vehicle and infrastructure views, enabling large-scale V2X dataset augmentation for training and evaluation. Our experimental results demonstrate that: 1) CRUISE reconstructs real-world V2X driving scenes with high fidelity; 2) using CRUISE improves 3D detection across ego-vehicle, infrastructure, and cooperative views, as well as cooperative 3D tracking on the V2X-Seq benchmark; and 3) CRUISE effectively generates challenging corner cases.

CVJun 30, 2025
AttentionGS: Towards Initialization-Free 3D Gaussian Splatting via Structural Attention

Ziao Liu, Zhenjia Li, Yifeng Shi et al.

3D Gaussian Splatting (3DGS) is a powerful alternative to Neural Radiance Fields (NeRF), excelling in complex scene reconstruction and efficient rendering. However, it relies on high-quality point clouds from Structure-from-Motion (SfM), limiting its applicability. SfM also fails in texture-deficient or constrained-view scenarios, causing severe degradation in 3DGS reconstruction. To address this limitation, we propose AttentionGS, a novel framework that eliminates the dependency on high-quality initial point clouds by leveraging structural attention for direct 3D reconstruction from randomly initialization. In the early training stage, we introduce geometric attention to rapidly recover the global scene structure. As training progresses, we incorporate texture attention to refine fine-grained details and enhance rendering quality. Furthermore, we employ opacity-weighted gradients to guide Gaussian densification, leading to improved surface reconstruction. Extensive experiments on multiple benchmark datasets demonstrate that AttentionGS significantly outperforms state-of-the-art methods, particularly in scenarios where point cloud initialization is unreliable. Our approach paves the way for more robust and flexible 3D Gaussian Splatting in real-world applications.

CVMay 4, 2023
Multimodal Understanding Through Correlation Maximization and Minimization

Yifeng Shi, Marc Niethammer

Multimodal learning has mainly focused on learning large models on, and fusing feature representations from, different modalities for better performances on downstream tasks. In this work, we take a detour from this trend and study the intrinsic nature of multimodal data by asking the following questions: 1) Can we learn more structured latent representations of general multimodal data?; and 2) can we intuitively understand, both mathematically and visually, what the latent representations capture? To answer 1), we propose a general and lightweight framework, Multimodal Understanding Through Correlation Maximization and Minimization (MUCMM), that can be incorporated into any large pre-trained network. MUCMM learns both the common and individual representations. The common representations capture what is common between the modalities; the individual representations capture the unique aspect of the modalities. To answer 2), we propose novel scores that summarize the learned common and individual structures and visualize the score gradients with respect to the input, visually discerning what the different representations capture. We further provide mathematical intuitions of the computed gradients in a linear setting, and demonstrate the effectiveness of our approach through a variety of experiments.

LGJun 7, 2020
Deep Goal-Oriented Clustering

Yifeng Shi, Christopher M. Bender, Junier B. Oliva et al.

Clustering and prediction are two primary tasks in the fields of unsupervised and supervised learning, respectively. Although much of the recent advances in machine learning have been centered around those two tasks, the interdependent, mutually beneficial relationship between them is rarely explored. One could reasonably expect appropriately clustering the data would aid the downstream prediction task and, conversely, a better prediction performance for the downstream task could potentially inform a more appropriate clustering strategy. In this work, we focus on the latter part of this mutually beneficial relationship. To this end, we introduce Deep Goal-Oriented Clustering (DGC), a probabilistic framework that clusters the data by jointly using supervision via side-information and unsupervised modeling of the inherent data structure in an end-to-end fashion. We show the effectiveness of our model on a range of datasets by achieving prediction accuracies comparable to the state-of-the-art, while, more importantly in our setting, simultaneously learning congruent clustering strategies.

LGMar 24, 2020
Defense Through Diverse Directions

Christopher M. Bender, Yang Li, Yifeng Shi et al.

In this work we develop a novel Bayesian neural network methodology to achieve strong adversarial robustness without the need for online adversarial training. Unlike previous efforts in this direction, we do not rely solely on the stochasticity of network weights by minimizing the divergence between the learned parameter distribution and a prior. Instead, we additionally require that the model maintain some expected uncertainty with respect to all input covariates. We demonstrate that by encouraging the network to distribute evenly across inputs, the network becomes less susceptible to localized, brittle features which imparts a natural robustness to targeted perturbations. We show empirical robustness on several benchmark datasets.

LGSep 21, 2019
Deep Message Passing on Sets

Yifeng Shi, Junier Oliva, Marc Niethammer

Modern methods for learning over graph input data have shown the fruitfulness of accounting for relationships among elements in a collection. However, most methods that learn over set input data use only rudimentary approaches to exploit intra-collection relationships. In this work we introduce Deep Message Passing on Sets (DMPS), a novel method that incorporates relational learning for sets. DMPS not only connects learning on graphs with learning on sets via deep kernel learning, but it also bridges message passing on sets and traditional diffusion dynamics commonly used in denoising models. Based on these connections, we develop two new blocks for relational learning on sets: the set-denoising block and the set-residual block. The former is motivated by the connection between message passing on general graphs and diffusion-based denoising models, whereas the latter is inspired by the well-known residual network. In addition to demonstrating the interpretability of our model by learning the true underlying relational structure experimentally, we also show the effectiveness of our approach on both synthetic and real-world datasets by achieving results that are competitive with or outperform the state-of-the-art.