HCJun 2
ReforMe: Re-Shaping Documents with Contextual Prompting and Layout-Aware PropagationNabin Khanal, Tongyan Wang, Jui-Cheng Chiu et al.
Digitizing complex documents with handwritten content, irregular tables, and heterogeneous layouts remains challenging, as traditional Optical Character Recognition (OCR) systems fail to capture writing nuances, author-specific conventions, and document structure, and recent LLM-based approaches lack mechanisms for precise, scalable correction. We present an interactive document digitization system that integrates layout-aware parsing, OCR, and LLM-based reconstruction with user-driven refinement. The system is informed by a formative study that identifies key challenges and interaction needs in real-world digitization workflows. It supports both direct edits and natural-language instructions, and introduces a layout-aware propagation mechanism that generalizes user corrections across structurally similar regions. This enables not only efficient error correction but also document re-shaping into structured, analyzable representations. We evaluate the system through a within-subjects user study (n=12) on real-world documents. Results show improved correction efficiency and reduced repetitive effort, demonstrating more effective and controllable document digitization procedure.
CVApr 23, 2023
TransFlow: Transformer as Flow LearnerYawen Lu, Qifan Wang, Siqi Ma et al.
Optical flow is an indispensable building block for various important computer vision tasks, including motion estimation, object tracking, and disparity measurement. In this work, we propose TransFlow, a pure transformer architecture for optical flow estimation. Compared to dominant CNN-based methods, TransFlow demonstrates three advantages. First, it provides more accurate correlation and trustworthy matching in flow estimation by utilizing spatial self-attention and cross-attention mechanisms between adjacent frames to effectively capture global dependencies; Second, it recovers more compromised information (e.g., occlusion and motion blur) in flow estimation through long-range temporal association in dynamic scenes; Third, it enables a concise self-learning paradigm and effectively eliminate the complex and laborious multi-stage pre-training procedures. We achieve the state-of-the-art results on the Sintel, KITTI-15, as well as several downstream tasks, including video object detection, interpolation and stabilization. For its efficacy, we hope TransFlow could serve as a flexible baseline for optical flow estimation.
CVMay 19
Smartphone-based Circular Plot Sampling for Forest InventorySu Sun, Jui-Cheng Chiu, Nabin Khanal et al.
Circular sample plots are a cornerstone of forest inventory, yet accurate measurement of tree diameter at breast height (DBH) and spatial location within such plots remains challenging. Conventional approaches rely either on costly terrestrial LiDAR systems or labor-intensive manual methods involving calipers and compass bearings, limiting their scalability and accessibility in large scale environments. We present a lightweight, smartphone-based pipeline that enables complete plot sampling based tree measurement from a single walkthrough video, requiring no specialized hardware beyond a consumer smartphone mounted on a portable stand. The proposed method integrates pretrained monocular depth estimation and tree instance segmentation with a simultaneous localization and mapping (SLAM) framework to jointly refine camera trajectories and depth across the video sequence. Tree positions and DBH estimates are recovered by fusing SLAM-derived camera poses with segmented depth maps, with absolute real-world scale anchored via a calibrated reference length. The system was evaluated in both managed forest plots and natural forest plot, achieving a mean absolute error of 1.51 cm (MARE 3.98%) and 2.30 cm (MARE 5.69%) respectively, with consistent performance across varying starting directions and positions. Cross-video consistency analysis further demonstrated stable and reproducible tree localization across measurements initiated from different starting positions. The proposed approach achieves accuracy comparable to established field methods while substantially reducing equipment cost and operational complexity, making it accessible to both professional researchers and non-expert forest managers in diverse operational settings.
CLSep 21, 2025Code
Probabilistic Token Alignment for Large Language Model FusionRunjia Zeng, James Chenhao Liang, Cheng Han et al.
Training large language models (LLMs) from scratch can yield models with unique functionalities and strengths, but it is costly and often leads to redundant capabilities. A more cost-effective alternative is to fuse existing pre-trained LLMs with different architectures into a more powerful model. However, a key challenge in existing model fusion is their dependence on manually predefined vocabulary alignment, which may not generalize well across diverse contexts, leading to performance degradation in several evaluation. To solve this, we draw inspiration from distribution learning and propose the probabilistic token alignment method as a general and soft mapping for alignment, named as PTA-LLM. Our approach innovatively reformulates token alignment into a classic mathematical problem: optimal transport, seamlessly leveraging distribution-aware learning to facilitate more coherent model fusion. Apart from its inherent generality, PTA-LLM exhibits interpretability from a distributional perspective, offering insights into the essence of the token alignment. Empirical results demonstrate that probabilistic token alignment enhances the target model's performance across multiple capabilities. Our code is avaliable at https://runjia.tech/neurips_pta-llm/.
CVApr 26
MIRAGE: A Micro-Interaction Relational Architecture for Grounded Exploration in Multi-Figure ArtworksJui-Cheng Chiu, Yu-Chao Wang, Shengyang Luo et al.
Appreciating multi-figure paintings requires understanding how characters relate through subtle cues like gaze alignment, gesture, and spatial arrangement. We present MIRAGE, an evidence-centric framework designed to scaffold the exploration of these "micro-interactions" in multi-figure artworks. While such cues are essential for deep narrative appreciation, they are often distributed across complex scenes and difficult for viewers to systematically identify. Existing vision-language models (VLMs) frequently fail to provide reliable assistance, offering ungrounded interpretations that lack traceable visual evidence. MIRAGE addresses this by constructing a structured intermediate representation capturing identities, pose cues, and gaze hypotheses. However, the challenge extends beyond extracting these cues to coordinating them during interpretation. Without an explicit mechanism to organize and reconcile relational evidence, models often collapse multiple interaction hypotheses into a single unstable or weakly grounded narrative, even when low-level signals are available. This representation allows users to verify how high-level interpretations are anchored in low-level visual facts. By separating spatial grounding from narrative generation, MIRAGE enables users to inspect and reason about figure-to-figure relationships through a verifiable evidence layer. We evaluate MIRAGE against painting-only VLM baselines using a blind assessment protocol. Results show that MIRAGE significantly improves identity consistency, reduces relational hallucinations, and increases the coverage of subtle interactions. These findings suggest that structured grounding can serve as a critical interaction control layer, providing the necessary scaffolding for a more reliable, transparent, and human-led understanding of complex visual narratives.
CVNov 23, 2024
SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous DrivingSu Sun, Cheng Zhao, Zhuoyang Sun et al.
Most existing Dynamic Gaussian Splatting methods for complex dynamic urban scenarios rely on accurate object-level supervision from expensive manual labeling, limiting their scalability in real-world applications. In this paper, we introduce SplatFlow, a Self-Supervised Dynamic Gaussian Splatting within Neural Motion Flow Fields (NMFF) to learn 4D space-time representations without requiring tracked 3D bounding boxes, enabling accurate dynamic scene reconstruction and novel view RGB/depth/flow synthesis. SplatFlow designs a unified framework to seamlessly integrate time-dependent 4D Gaussian representation within NMFF, where NMFF is a set of implicit functions to model temporal motions of both LiDAR points and Gaussians as continuous motion flow fields. Leveraging NMFF, SplatFlow effectively decomposes static background and dynamic objects, representing them with 3D and 4D Gaussian primitives, respectively. NMFF also models the correspondences of each 4D Gaussian across time, which aggregates temporal features to enhance cross-view consistency of dynamic components. SplatFlow further improves dynamic object identification by distilling features from 2D foundation models into 4D space-time representation. Comprehensive evaluations conducted on the Waymo and KITTI Datasets validate SplatFlow's state-of-the-art (SOTA) performance for both image reconstruction and novel view synthesis in dynamic urban scenarios.
CVApr 3, 2024
TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous DrivingCheng Zhao, Su Sun, Ruoyu Wang et al.
Most 3D Gaussian Splatting (3D-GS) based methods for urban scenes initialize 3D Gaussians directly with 3D LiDAR points, which not only underutilizes LiDAR data capabilities but also overlooks the potential advantages of fusing LiDAR with camera data. In this paper, we design a novel tightly coupled LiDAR-Camera Gaussian Splatting (TCLC-GS) to fully leverage the combined strengths of both LiDAR and camera sensors, enabling rapid, high-quality 3D reconstruction and novel view RGB/depth synthesis. TCLC-GS designs a hybrid explicit (colorized 3D mesh) and implicit (hierarchical octree feature) 3D representation derived from LiDAR-camera data, to enrich the properties of 3D Gaussians for splatting. 3D Gaussian's properties are not only initialized in alignment with the 3D mesh which provides more completed 3D shape and color information, but are also endowed with broader contextual information through retrieved octree implicit features. During the Gaussian Splatting optimization process, the 3D mesh offers dense depth information as supervision, which enhances the training process by learning of a robust geometry. Comprehensive evaluations conducted on the Waymo Open Dataset and nuScenes Dataset validate our method's state-of-the-art (SOTA) performance. Utilizing a single NVIDIA RTX 3090 Ti, our method demonstrates fast training and achieves real-time RGB and depth rendering at 90 FPS in resolution of 1920x1280 (Waymo), and 120 FPS in resolution of 1600x900 (nuScenes) in urban scenarios.
CVMay 21, 2025
CAMA: Enhancing Multimodal In-Context Learning with Context-Aware Modulated AttentionYanshu Li, Jianjiang Yang, Ziteng Yang et al.
Multimodal in-context learning (ICL) is emerging as a key capability that enables large vision-language models (LVLMs) to adapt to novel tasks without parameter updates, expanding their utility across various real-world applications. However, ICL remains unstable, even with well-matched in-context demonstrations (ICDs), suggesting that LVLMs struggle to fully utilize the provided context. While existing efforts focus on prompt engineering or post-hoc logit calibration, we instead investigate the underlying attention dynamics to overcome LVLMs' inherent limitations. We identify two critical deficits in their self-attention that impair effective ICL. To bridge the gap, we propose \textbf{Context-Aware Modulated Attention} (CAMA), a plug-and-play and training-free method that dynamically modulates LVLM's attention logits based on the input in-context sequence. CAMA employs a two-stage attention modulation to address both identified deficits, enhancing the focus on semantically significant tokens, particularly visual ones. Across four LVLMs and seven benchmarks, CAMA consistently outperforms vanilla models and baselines, demonstrating great effectiveness and generalization. It can also activate the desired effects of prompt engineering methods and remains robust under diverse sequence configurations. Thus, CAMA paves the way for deeper explorations of attention dynamics to advance multimodal reasoning.
CVApr 3, 2024
Behind the Veil: Enhanced Indoor 3D Scene Reconstruction with Occluded Surfaces CompletionSu Sun, Cheng Zhao, Yuliang Guo et al.
In this paper, we present a novel indoor 3D reconstruction method with occluded surface completion, given a sequence of depth readings. Prior state-of-the-art (SOTA) methods only focus on the reconstruction of the visible areas in a scene, neglecting the invisible areas due to the occlusions, e.g., the contact surface between furniture, occluded wall and floor. Our method tackles the task of completing the occluded scene surfaces, resulting in a complete 3D scene mesh. The core idea of our method is learning 3D geometry prior from various complete scenes to infer the occluded geometry of an unseen scene from solely depth measurements. We design a coarse-fine hierarchical octree representation coupled with a dual-decoder architecture, i.e., Geo-decoder and 3D Inpainter, which jointly reconstructs the complete 3D scene geometry. The Geo-decoder with detailed representation at fine levels is optimized online for each scene to reconstruct visible surfaces. The 3D Inpainter with abstract representation at coarse levels is trained offline using various scenes to complete occluded surfaces. As a result, while the Geo-decoder is specialized for an individual scene, the 3D Inpainter can be generally applied across different scenes. We evaluate the proposed method on the 3D Completed Room Scene (3D-CRS) and iTHOR datasets, significantly outperforming the SOTA methods by a gain of 16.8% and 24.2% in terms of the completeness of 3D reconstruction. 3D-CRS dataset including a complete 3D mesh of each scene is provided at project webpage.
CVDec 5, 2025
Tracking-Guided 4D Generation: Foundation-Tracker Motion Priors for 3D Model AnimationSu Sun, Cheng Zhao, Himangi Mittal et al.
Generating dynamic 4D objects from sparse inputs is difficult because it demands joint preservation of appearance and motion coherence across views and time while suppressing artifacts and temporal drift. We hypothesize that the view discrepancy arises from supervision limited to pixel- or latent-space video-diffusion losses, which lack explicitly temporally aware, feature-level tracking guidance. We present \emph{Track4DGen}, a two-stage framework that couples a multi-view video diffusion model with a foundation point tracker and a hybrid 4D Gaussian Splatting (4D-GS) reconstructor. The central idea is to explicitly inject tracker-derived motion priors into intermediate feature representations for both multi-view video generation and 4D-GS. In Stage One, we enforce dense, feature-level point correspondences inside the diffusion generator, producing temporally consistent features that curb appearance drift and enhance cross-view coherence. In Stage Two, we reconstruct a dynamic 4D-GS using a hybrid motion encoding that concatenates co-located diffusion features (carrying Stage-One tracking priors) with Hex-plane features, and augment them with 4D Spherical Harmonics for higher-fidelity dynamics modeling. \emph{Track4DGen} surpasses baselines on both multi-view video generation and 4D generation benchmarks, yielding temporally stable, text-editable 4D assets. Lastly, we curate \emph{Sketchfab28}, a high-quality dataset for benchmarking object-centric 4D generation and fostering future research.
CVJun 7, 2024
ProMotion: Prototypes As Motion LearnersYawen Lu, Dongfang Liu, Qifan Wang et al.
In this work, we introduce ProMotion, a unified prototypical framework engineered to model fundamental motion tasks. ProMotion offers a range of compelling attributes that set it apart from current task-specific paradigms. We adopt a prototypical perspective, establishing a unified paradigm that harmonizes disparate motion learning approaches. This novel paradigm streamlines the architectural design, enabling the simultaneous assimilation of diverse motion information. We capitalize on a dual mechanism involving the feature denoiser and the prototypical learner to decipher the intricacies of motion. This approach effectively circumvents the pitfalls of ambiguity in pixel-wise feature matching, significantly bolstering the robustness of motion representation. We demonstrate a profound degree of transferability across distinct motion patterns. This inherent versatility reverberates robustly across a comprehensive spectrum of both 2D and 3D downstream tasks. Empirical results demonstrate that ProMotion outperforms various well-known specialized architectures, achieving 0.54 and 0.054 Abs Rel error on the Sintel and KITTI depth datasets, 1.04 and 2.01 average endpoint error on the clean and final pass of Sintel flow benchmark, and 4.30 F1-all error on the KITTI flow benchmark. For its efficacy, we hope our work can catalyze a paradigm shift in universal models in computer vision.
HCJan 23, 2020
Phoenixmap: An Abstract Approach to Visualize 2D Spatial DistributionsJunhan Zhao, Xiang Liu, Chen Guo et al.
The multidimensional nature of spatial data poses a challenge for visualization. In this paper, we introduce Phoenixmap, a simple abstract visualization method to address the issue of visualizing multiple spatial distributions at once. The Phoenixmap approach starts by identifying the enclosed outline of the point collection, then assigns different widths to outline segments according to the segments' corresponding inside regions. Thus, one 2D distribution is represented as an outline with varied thicknesses. Phoenixmap is capable of overlaying multiple outlines and comparing them across categories of objects in a 2D space. We chose heatmap as a benchmark spatial visualization method and conducted user studies to compare performances among Phoenixmap, heatmap, and dot distribution map. Based on the analysis and participant feedback, we demonstrate that Phoenixmap 1) allows users to perceive and compare spatial distribution data efficiently; 2) frees up graphics space with a concise form that can provide visualization design possibilities like overlapping; and 3) provides a good quantitative perceptual estimating capability given the proper legends. Finally, we discuss several possible applications of Phoenixmap and present one visualization of multiple species of birds' active regions in a nature preserve.